directx-shader-compiler on AUR (Arch User Repository)

Last updated: December 26,2024

1. Install "directx-shader-compiler" effortlessly via AUR with the help of a helper(YAY)

a. Install YAY (https://github.com/Jguer/yay)

$ sudo pacman -S --needed git base-devel && git clone https://aur.archlinux.org/yay.git && cd yay && makepkg -si

b. Install directx-shader-compiler on Arch using YAY

$ yay -S directx-shader-compiler

* (Optional) Uninstall directx-shader-compiler on Arch using YAY

$ yay -Rns directx-shader-compiler

2. Manually Install "directx-shader-compiler" via AUR

a. Ensure you have the base development tools and git installed with:

$ sudo pacman -S --needed base-devel git

b. Clone directx-shader-compiler's git locally

$ git clone https://aur.archlinux.org/directx-shader-compiler.git ~/directx-shader-compiler

c. Go to ~/directx-shader-compiler folder and install it

$ cd ~/directx-shader-compiler $ makepkg -si

3. Information about the directx-shader-compiler package on Arch User Repository (AUR)

ID: 676962
Name: directx-shader-compiler
PackageBaseID: 147348
PackageBase: directx-shader-compiler
Version: 1.4.1907-1
Description: A compiler for HLSL to DXIL (DirectX Intermediate Language).
URL: https://github.com/microsoft/DirectXShaderCompiler
NumVotes: 0
Popularity: 0
OutOfDate: 1646019818
Maintainer:
FirstSubmitted: 1576071532
LastModified: 1576403640
URLPath: /cgit/aur.git/snapshot/directx-shader-compiler.tar.gz