mingw-w64-qt6-shadertools-static on AUR (Arch User Repository)

Last updated: November 23,2024

1. Install "mingw-w64-qt6-shadertools-static" effortlessly via AUR with the help of a helper(YAY)

a. Install YAY (https://github.com/Jguer/yay)

$ sudo pacman -S --needed git base-devel && git clone https://aur.archlinux.org/yay.git && cd yay && makepkg -si

b. Install mingw-w64-qt6-shadertools-static on Arch using YAY

$ yay -S mingw-w64-qt6-shadertools-static

* (Optional) Uninstall mingw-w64-qt6-shadertools-static on Arch using YAY

$ yay -Rns mingw-w64-qt6-shadertools-static

2. Manually Install "mingw-w64-qt6-shadertools-static" via AUR

a. Ensure you have the base development tools and git installed with:

$ sudo pacman -S --needed base-devel git

b. Clone mingw-w64-qt6-shadertools-static's git locally

$ git clone https://aur.archlinux.org/mingw-w64-qt6-shadertools-static.git ~/mingw-w64-qt6-shadertools-static

c. Go to ~/mingw-w64-qt6-shadertools-static folder and install it

$ cd ~/mingw-w64-qt6-shadertools-static $ makepkg -si

3. Information about the mingw-w64-qt6-shadertools-static package on Arch User Repository (AUR)

ID: 1410224
Name: mingw-w64-qt6-shadertools-static
PackageBaseID: 159630
PackageBase: mingw-w64-qt6-shadertools-static
Version: 6.6.2-1
Description: APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL (mingw-w64)
URL: https://www.qt.io
NumVotes: 0
Popularity: 0
OutOfDate:
Maintainer: Martchus
Submitter: Martchus
FirstSubmitted: 1604864473
LastModified: 1708076726
URLPath: /cgit/aur.git/snapshot/mingw-w64-qt6-shadertools-static.tar.gz