physicseditor on AUR (Arch User Repository)

Last updated: June 26,2024

1. Install "physicseditor" effortlessly via AUR with the help of a helper(YAY)

a. Install YAY (https://github.com/Jguer/yay)

$ sudo pacman -S --needed git base-devel && git clone https://aur.archlinux.org/yay.git && cd yay && makepkg -si

b. Install physicseditor on Arch using YAY

$ yay -S physicseditor

* (Optional) Uninstall physicseditor on Arch using YAY

$ yay -Rns physicseditor

2. Manually Install "physicseditor" via AUR

a. Ensure you have the base development tools and git installed with:

$ sudo pacman -S --needed base-devel git

b. Clone physicseditor's git locally

$ git clone https://aur.archlinux.org/physicseditor.git ~/physicseditor

c. Go to ~/physicseditor folder and install it

$ cd ~/physicseditor $ makepkg -si

3. Information about the physicseditor package on Arch User Repository (AUR)

ID: 1299329
Name: physicseditor
PackageBaseID: 105652
PackageBase: physicseditor
Version: 1.9.3-1
Description: Physics editor for certain game engines such as Cocos2D-X, Corona SDK, etc.
URL: http://www.codeandweb.com/physicseditor
NumVotes: 2
Popularity: 0
OutOfDate:
Maintainer: asm0dey
Submitter: Rubonnek
FirstSubmitted: 1452041677
LastModified: 1691242215
URLPath: /cgit/aur.git/snapshot/physicseditor.tar.gz