How to Install and Uninstall libmojoshader-dev Package on Debian 11 (Bullseye)

Last updated: November 22,2024

1. Install "libmojoshader-dev" package

Learn how to install libmojoshader-dev on Debian 11 (Bullseye)

$ sudo apt update $ sudo apt install libmojoshader-dev

2. Uninstall "libmojoshader-dev" package

This tutorial shows how to uninstall libmojoshader-dev on Debian 11 (Bullseye):

$ sudo apt remove libmojoshader-dev $ sudo apt autoclean && sudo apt autoremove

3. Information about the libmojoshader-dev package on Debian 11 (Bullseye)

Package: libmojoshader-dev
Source: mojoshader
Version: 0.0~hg1314+dfsg-1.1
Installed-Size: 1403
Maintainer: Yangfl
Architecture: amd64
Depends: libmojoshader0 (= 0.0~hg1314+dfsg-1.1)
Description: library to move calls to Direct3D shaders to OpenGL (development files)
Description-md5: 3625cf607714aaf89e940a62cc10f96c
Multi-Arch: same
Homepage: https://icculus.org/mojoshader/
Tag: devel::library, role::devel-lib
Section: libdevel
Priority: optional
Filename: pool/main/m/mojoshader/libmojoshader-dev_0.0~hg1314+dfsg-1.1_amd64.deb
Size: 259860
MD5sum: 98a22fb3f665731853ba6da350bdc189
SHA256: 5210eeab3451a6c6bef6c1acd29fe1ed9e2aceb362f91b05373e89e8f4f136eb