How to Install and Uninstall opencsg.i686 Package on Fedora 34
Last updated: November 27,2024
1. Install "opencsg.i686" package
This tutorial shows how to install opencsg.i686 on Fedora 34
$
sudo dnf update
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$
sudo dnf install
opencsg.i686
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2. Uninstall "opencsg.i686" package
This guide covers the steps necessary to uninstall opencsg.i686 on Fedora 34:
$
sudo dnf remove
opencsg.i686
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$
sudo dnf autoremove
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3. Information about the opencsg.i686 package on Fedora 34
Last metadata expiration check: 5:33:19 ago on Tue Sep 6 08:10:37 2022.
Available Packages
Name : opencsg
Version : 1.4.2
Release : 13.fc34
Architecture : i686
Size : 225 k
Source : opencsg-1.4.2-13.fc34.src.rpm
Repository : fedora
Summary : Library for Constructive Solid Geometry using OpenGL
URL : http://www.opencsg.org/
License : GPLv2 with exceptions
Description : OpenCSG is a library that does image-based CSG rendering using OpenGL.
:
: CSG is short for Constructive Solid Geometry and denotes an approach to model
: complex 3D-shapes using simpler ones. I.e., two shapes can be combined by
: taking the union of them, by intersecting them, or by subtracting one shape
: of the other. The most basic shapes, which are not result of such a CSG
: operation, are called primitives. Primitives must be solid, i.e., they must
: have a clearly defined interior and exterior. By construction, a CSG shape is
: also solid then.
:
: Image-based CSG rendering (also z-buffer CSG rendering) is a term that denotes
: algorithms for rendering CSG shapes without an explicit calculation of the
: geometric boundary of a CSG shape. Such algorithms use frame-buffer settings
: of the graphics hardware, e.g., the depth and stencil buffer, to compose CSG
: shapes. OpenCSG implements a variety of those algorithms, namely the
: Goldfeather algorithm and the SCS algorithm, both of them in several variants.
Available Packages
Name : opencsg
Version : 1.4.2
Release : 13.fc34
Architecture : i686
Size : 225 k
Source : opencsg-1.4.2-13.fc34.src.rpm
Repository : fedora
Summary : Library for Constructive Solid Geometry using OpenGL
URL : http://www.opencsg.org/
License : GPLv2 with exceptions
Description : OpenCSG is a library that does image-based CSG rendering using OpenGL.
:
: CSG is short for Constructive Solid Geometry and denotes an approach to model
: complex 3D-shapes using simpler ones. I.e., two shapes can be combined by
: taking the union of them, by intersecting them, or by subtracting one shape
: of the other. The most basic shapes, which are not result of such a CSG
: operation, are called primitives. Primitives must be solid, i.e., they must
: have a clearly defined interior and exterior. By construction, a CSG shape is
: also solid then.
:
: Image-based CSG rendering (also z-buffer CSG rendering) is a term that denotes
: algorithms for rendering CSG shapes without an explicit calculation of the
: geometric boundary of a CSG shape. Such algorithms use frame-buffer settings
: of the graphics hardware, e.g., the depth and stencil buffer, to compose CSG
: shapes. OpenCSG implements a variety of those algorithms, namely the
: Goldfeather algorithm and the SCS algorithm, both of them in several variants.