How to Install and Uninstall VirtualGL.i686 Package on Fedora 34
Last updated: November 15,2024
1. Install "VirtualGL.i686" package
Please follow the guidance below to install VirtualGL.i686 on Fedora 34
$
sudo dnf update
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$
sudo dnf install
VirtualGL.i686
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2. Uninstall "VirtualGL.i686" package
Please follow the step by step instructions below to uninstall VirtualGL.i686 on Fedora 34:
$
sudo dnf remove
VirtualGL.i686
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$
sudo dnf autoremove
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3. Information about the VirtualGL.i686 package on Fedora 34
Last metadata expiration check: 1:33:52 ago on Tue Sep 6 08:10:37 2022.
Available Packages
Name : VirtualGL
Version : 2.6.5
Release : 1.fc34
Architecture : i686
Size : 820 k
Source : VirtualGL-2.6.5-1.fc34.src.rpm
Repository : fedora
Summary : A toolkit for displaying OpenGL applications to thin clients
URL : http://www.virtualgl.org/
License : wxWindows
Description : VirtualGL is a toolkit that allows most Unix/Linux OpenGL applications to be
: remotely displayed with hardware 3D acceleration to thin clients, regardless
: of whether the clients have 3D capabilities, and regardless of the size of the
: 3D data being rendered or the speed of the network.
:
: Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL
: application at run time. The faker then intercepts a handful of GLX calls,
: which it reroutes to the server's X display (the "3D X Server", which
: presumably has a 3D accelerator attached.) The GLX commands are also
: dynamically modified such that all rendering is redirected into a Pbuffer
: instead of a window. As each frame is rendered by the application, the faker
: reads back the pixels from the 3D accelerator and sends them to the
: "2D X Server" for compositing into the appropriate X Window.
:
: VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or
: other X proxies that either lack OpenGL support or provide it through software
: rendering. In a LAN environment, VGL can also be used with its built-in
: high-performance image transport, which sends the rendered 3D images to a
: remote client (vglclient) for compositing on a remote X server. VirtualGL
: also supports image transport plugins, allowing the rendered 3D images to be
: sent or captured using other mechanisms.
:
: VirtualGL is based upon ideas presented in various academic papers on
: this topic, including "A Generic Solution for Hardware-Accelerated Remote
: Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
: Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
: Ertl 2000.)
Available Packages
Name : VirtualGL
Version : 2.6.5
Release : 1.fc34
Architecture : i686
Size : 820 k
Source : VirtualGL-2.6.5-1.fc34.src.rpm
Repository : fedora
Summary : A toolkit for displaying OpenGL applications to thin clients
URL : http://www.virtualgl.org/
License : wxWindows
Description : VirtualGL is a toolkit that allows most Unix/Linux OpenGL applications to be
: remotely displayed with hardware 3D acceleration to thin clients, regardless
: of whether the clients have 3D capabilities, and regardless of the size of the
: 3D data being rendered or the speed of the network.
:
: Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL
: application at run time. The faker then intercepts a handful of GLX calls,
: which it reroutes to the server's X display (the "3D X Server", which
: presumably has a 3D accelerator attached.) The GLX commands are also
: dynamically modified such that all rendering is redirected into a Pbuffer
: instead of a window. As each frame is rendered by the application, the faker
: reads back the pixels from the 3D accelerator and sends them to the
: "2D X Server" for compositing into the appropriate X Window.
:
: VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or
: other X proxies that either lack OpenGL support or provide it through software
: rendering. In a LAN environment, VGL can also be used with its built-in
: high-performance image transport, which sends the rendered 3D images to a
: remote client (vglclient) for compositing on a remote X server. VirtualGL
: also supports image transport plugins, allowing the rendered 3D images to be
: sent or captured using other mechanisms.
:
: VirtualGL is based upon ideas presented in various academic papers on
: this topic, including "A Generic Solution for Hardware-Accelerated Remote
: Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
: Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
: Ertl 2000.)