How to Install and Uninstall fcl.i686 Package on Fedora 36
Last updated: January 11,2025
1. Install "fcl.i686" package
This guide covers the steps necessary to install fcl.i686 on Fedora 36
$
sudo dnf update
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$
sudo dnf install
fcl.i686
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2. Uninstall "fcl.i686" package
Please follow the step by step instructions below to uninstall fcl.i686 on Fedora 36:
$
sudo dnf remove
fcl.i686
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$
sudo dnf autoremove
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3. Information about the fcl.i686 package on Fedora 36
Last metadata expiration check: 4:12:31 ago on Thu Sep 8 02:05:26 2022.
Available Packages
Name : fcl
Version : 0.7.0
Release : 1.fc36
Architecture : i686
Size : 1.0 M
Source : fcl-0.7.0-1.fc36.src.rpm
Repository : fedora
Summary : Flexible Collision Library
URL : https://github.com/flexible-collision-library/fcl
License : BSD
Description : FCL is a library for performing three types of proximity queries on a pair
: of geometric models composed of triangles.
: * Collision detection: detecting whether the two models overlap, and
: optionally, all of the triangles that overlap.
: * Distance computation: computing the minimum distance between a pair
: of models, i.e., the distance between the closest pair of points.
: * Tolerance verification: determining whether two models are closer or
: farther than a tolerance distance.
: * Continuous collision detection: detecting whether the two moving models
: overlap during the movement, and optionally, the time of contact.
: * Contact information: for collision detection and continuous collision
: detection, the contact information (including contact normals and contact
: points) can be returned optionally.
Available Packages
Name : fcl
Version : 0.7.0
Release : 1.fc36
Architecture : i686
Size : 1.0 M
Source : fcl-0.7.0-1.fc36.src.rpm
Repository : fedora
Summary : Flexible Collision Library
URL : https://github.com/flexible-collision-library/fcl
License : BSD
Description : FCL is a library for performing three types of proximity queries on a pair
: of geometric models composed of triangles.
: * Collision detection: detecting whether the two models overlap, and
: optionally, all of the triangles that overlap.
: * Distance computation: computing the minimum distance between a pair
: of models, i.e., the distance between the closest pair of points.
: * Tolerance verification: determining whether two models are closer or
: farther than a tolerance distance.
: * Continuous collision detection: detecting whether the two moving models
: overlap during the movement, and optionally, the time of contact.
: * Contact information: for collision detection and continuous collision
: detection, the contact information (including contact normals and contact
: points) can be returned optionally.