How to Install and Uninstall GraphicsMagick-c++-devel.x86_64 Package on Fedora 36

Last updated: May 18,2024

1. Install "GraphicsMagick-c++-devel.x86_64" package

This tutorial shows how to install GraphicsMagick-c++-devel.x86_64 on Fedora 36

$ sudo dnf update $ sudo dnf install GraphicsMagick-c++-devel.x86_64

2. Uninstall "GraphicsMagick-c++-devel.x86_64" package

Learn how to uninstall GraphicsMagick-c++-devel.x86_64 on Fedora 36:

$ sudo dnf remove GraphicsMagick-c++-devel.x86_64 $ sudo dnf autoremove

3. Information about the GraphicsMagick-c++-devel.x86_64 package on Fedora 36

Last metadata expiration check: 1:26:27 ago on Thu Sep 8 08:04:50 2022.
Available Packages
Name : GraphicsMagick-c++-devel
Version : 1.3.38
Release : 1.fc36
Architecture : x86_64
Size : 51 k
Source : GraphicsMagick-1.3.38-1.fc36.src.rpm
Repository : updates
Summary : C++ bindings for the GraphicsMagick library
URL : http://www.graphicsmagick.org/
License : MIT
Description : GraphicsMagick-devel contains the Libraries and header files you'll
: need to develop GraphicsMagick applications using the Magick++ C++ bindings.
: GraphicsMagick is an image manipulation program.
:
: If you want to create applications that will use Magick++ code
: or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and
: GraphicsMagick.
: You don't need to install it if you just want to use GraphicsMagick, or if you
: want to develop/compile applications using the GraphicsMagick C interface,
: however.