How to Install and Uninstall mingw64-sdl12-compat.noarch Package on Fedora 36
Last updated: October 05,2024
1. Install "mingw64-sdl12-compat.noarch" package
Please follow the instructions below to install mingw64-sdl12-compat.noarch on Fedora 36
$
sudo dnf update
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$
sudo dnf install
mingw64-sdl12-compat.noarch
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2. Uninstall "mingw64-sdl12-compat.noarch" package
Learn how to uninstall mingw64-sdl12-compat.noarch on Fedora 36:
$
sudo dnf remove
mingw64-sdl12-compat.noarch
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$
sudo dnf autoremove
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3. Information about the mingw64-sdl12-compat.noarch package on Fedora 36
Last metadata expiration check: 4:37:18 ago on Thu Sep 8 08:04:50 2022.
Available Packages
Name : mingw64-sdl12-compat
Version : 0.0.1~git.20211125.4e4527a
Release : 2.fc36
Architecture : noarch
Size : 145 k
Source : mingw-sdl12-compat-0.0.1~git.20211125.4e4527a-2.fc36.src.rpm
Repository : fedora
Summary : MinGW 64-bit Windows port of SDL 1.2 compatibility library using SDL 2.0
URL : https://github.com/libsdl-org/sdl12-compat
License : zlib and (Public Domain or MIT-0) and MIT
Description : Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
: designed to provide fast access to the graphics frame buffer and audio device.
:
: This code is a compatibility layer; it provides a binary-compatible API for
: Windows 64-bit programs written against SDL 1.2, but it uses SDL 2.0 behind
: the scenes.
:
: If you are writing new code, please target SDL 2.0 directly and do not use
: this layer.
Available Packages
Name : mingw64-sdl12-compat
Version : 0.0.1~git.20211125.4e4527a
Release : 2.fc36
Architecture : noarch
Size : 145 k
Source : mingw-sdl12-compat-0.0.1~git.20211125.4e4527a-2.fc36.src.rpm
Repository : fedora
Summary : MinGW 64-bit Windows port of SDL 1.2 compatibility library using SDL 2.0
URL : https://github.com/libsdl-org/sdl12-compat
License : zlib and (Public Domain or MIT-0) and MIT
Description : Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
: designed to provide fast access to the graphics frame buffer and audio device.
:
: This code is a compatibility layer; it provides a binary-compatible API for
: Windows 64-bit programs written against SDL 1.2, but it uses SDL 2.0 behind
: the scenes.
:
: If you are writing new code, please target SDL 2.0 directly and do not use
: this layer.