How to Install and Uninstall sirius.x86_64 Package on Fedora 36
Last updated: September 29,2024
1. Install "sirius.x86_64" package
Please follow the instructions below to install sirius.x86_64 on Fedora 36
$
sudo dnf update
Copied
$
sudo dnf install
sirius.x86_64
Copied
2. Uninstall "sirius.x86_64" package
This guide covers the steps necessary to uninstall sirius.x86_64 on Fedora 36:
$
sudo dnf remove
sirius.x86_64
Copied
$
sudo dnf autoremove
Copied
3. Information about the sirius.x86_64 package on Fedora 36
Last metadata expiration check: 5:43:08 ago on Thu Sep 8 02:05:26 2022.
Available Packages
Name : sirius
Version : 0.8.0
Release : 42.fc36
Architecture : x86_64
Size : 500 k
Source : sirius-0.8.0-42.fc36.src.rpm
Repository : fedora
Summary : Reversi game for Gnome
License : GPLv2+
Description : Sirius is a program for playing the game of reversi. The program includes an AI
: (Artificial Intelligence) opponent which plays at a very challenging level and
: is actually quite hard to beat. The AI opponent's strength can therefore be
: adjusted in several ways to give you a suitable opponent.
:
: The AI opponent uses a plain alpha-beta search with hashing to figure out which
: move to make. To be able to tell a good position from a bad one, it uses a
: pattern based evaluation function. The pattern used is the 9 discs surrounding
: each corner and the 8 discs creating the edge of the board. The evaluation
: function also takes mobility, potential mobility and parity into count. For the
: initial 9 moves the AI opponent optionally uses a simple opening book. During
: midgame it searches and evaluates about 200.000 nodes per second on a PIII
: 750 MHz, in the endgame this number is significantly higher due to more
: transpositions and a less expensive evaluation function.
Available Packages
Name : sirius
Version : 0.8.0
Release : 42.fc36
Architecture : x86_64
Size : 500 k
Source : sirius-0.8.0-42.fc36.src.rpm
Repository : fedora
Summary : Reversi game for Gnome
License : GPLv2+
Description : Sirius is a program for playing the game of reversi. The program includes an AI
: (Artificial Intelligence) opponent which plays at a very challenging level and
: is actually quite hard to beat. The AI opponent's strength can therefore be
: adjusted in several ways to give you a suitable opponent.
:
: The AI opponent uses a plain alpha-beta search with hashing to figure out which
: move to make. To be able to tell a good position from a bad one, it uses a
: pattern based evaluation function. The pattern used is the 9 discs surrounding
: each corner and the 8 discs creating the edge of the board. The evaluation
: function also takes mobility, potential mobility and parity into count. For the
: initial 9 moves the AI opponent optionally uses a simple opening book. During
: midgame it searches and evaluates about 200.000 nodes per second on a PIII
: 750 MHz, in the endgame this number is significantly higher due to more
: transpositions and a less expensive evaluation function.