How to Install and Uninstall mingw32-physfs.noarch Package on Fedora 38
Last updated: November 27,2024
1. Install "mingw32-physfs.noarch" package
This tutorial shows how to install mingw32-physfs.noarch on Fedora 38
$
sudo dnf update
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$
sudo dnf install
mingw32-physfs.noarch
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2. Uninstall "mingw32-physfs.noarch" package
Please follow the step by step instructions below to uninstall mingw32-physfs.noarch on Fedora 38:
$
sudo dnf remove
mingw32-physfs.noarch
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$
sudo dnf autoremove
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3. Information about the mingw32-physfs.noarch package on Fedora 38
Last metadata expiration check: 0:59:52 ago on Sat Mar 16 16:59:57 2024.
Available Packages
Name : mingw32-physfs
Version : 3.0.2
Release : 1.fc38
Architecture : noarch
Size : 116 k
Source : mingw-physfs-3.0.2-1.fc38.src.rpm
Repository : updates
Summary : MinGW compiled physfs library for the Win32 target
URL : http://www.icculus.org/physfs/
License : zlib
Description : MinGW compiled PhysicsFS, a library to provide abstract access
: to various archives. It is intended for use in video games, and the
: design was somewhat inspired by Quake 3's file subsystem.
: The programmer defines a "write directory" on the physical filesystem.
: No file writing done through the PhysicsFS API can leave that
: write directory, for security.
: For example, an embedded scripting language cannot write outside of
: this path if it uses PhysFS for all of its I/O, which means that
: untrusted scripts can run more safely. Symbolic links can be disabled
: as well, for added safety. For file reading, the programmer lists
: directories and archives that form a "search path".
: Once the search path is defined, it becomes a single,
: transparent hierarchical filesystem.
: This makes for easy access to ZIP files in the same way as you access
: a file directly on the disk, and it makes it easy to ship a new archive
: that will override a previous archive on a per-file basis.
: Finally, PhysicsFS gives you platform-abstracted means to determine
: if CD-ROMs are available, the user's home directory, where in the
: real filesystem your program is running, etc.
: Compiled for the Win32 target.
Available Packages
Name : mingw32-physfs
Version : 3.0.2
Release : 1.fc38
Architecture : noarch
Size : 116 k
Source : mingw-physfs-3.0.2-1.fc38.src.rpm
Repository : updates
Summary : MinGW compiled physfs library for the Win32 target
URL : http://www.icculus.org/physfs/
License : zlib
Description : MinGW compiled PhysicsFS, a library to provide abstract access
: to various archives. It is intended for use in video games, and the
: design was somewhat inspired by Quake 3's file subsystem.
: The programmer defines a "write directory" on the physical filesystem.
: No file writing done through the PhysicsFS API can leave that
: write directory, for security.
: For example, an embedded scripting language cannot write outside of
: this path if it uses PhysFS for all of its I/O, which means that
: untrusted scripts can run more safely. Symbolic links can be disabled
: as well, for added safety. For file reading, the programmer lists
: directories and archives that form a "search path".
: Once the search path is defined, it becomes a single,
: transparent hierarchical filesystem.
: This makes for easy access to ZIP files in the same way as you access
: a file directly on the disk, and it makes it easy to ship a new archive
: that will override a previous archive on a per-file basis.
: Finally, PhysicsFS gives you platform-abstracted means to determine
: if CD-ROMs are available, the user's home directory, where in the
: real filesystem your program is running, etc.
: Compiled for the Win32 target.