How to Install and Uninstall perl-Gtk2-Ex-FormFactory.noarch Package on Fedora 39
Last updated: November 19,2024
1. Install "perl-Gtk2-Ex-FormFactory.noarch" package
Here is a brief guide to show you how to install perl-Gtk2-Ex-FormFactory.noarch on Fedora 39
$
sudo dnf update
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$
sudo dnf install
perl-Gtk2-Ex-FormFactory.noarch
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2. Uninstall "perl-Gtk2-Ex-FormFactory.noarch" package
This guide covers the steps necessary to uninstall perl-Gtk2-Ex-FormFactory.noarch on Fedora 39:
$
sudo dnf remove
perl-Gtk2-Ex-FormFactory.noarch
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$
sudo dnf autoremove
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3. Information about the perl-Gtk2-Ex-FormFactory.noarch package on Fedora 39
Last metadata expiration check: 5:20:54 ago on Thu Mar 7 17:44:52 2024.
Available Packages
Name : perl-Gtk2-Ex-FormFactory
Version : 0.67
Release : 33.fc39
Architecture : noarch
Size : 227 k
Source : perl-Gtk2-Ex-FormFactory-0.67-33.fc39.src.rpm
Repository : fedora
Summary : Framework for GTK2 Perl applications
URL : http://www.exit1.org/Gtk2-Ex-FormFactory/
License : LGPLv2+
Description : This is a framework which tries to make building complex GUI's easy, by
: offering these two main features:
:
: Consistent looking GUI without the need to code resp. tune each widget by
: hand. Instead you declare the structure of your GUI, connect it to the data of
: your program (which should be a well defined set of objects) and control how
: this structure is transformed into a specific layout in a very generic way.
:
: Automatically keep widget and object states in synchronization (in both
: directions), even with complex data structures with a lot of internal
: dependencies, object nesting etc.
Available Packages
Name : perl-Gtk2-Ex-FormFactory
Version : 0.67
Release : 33.fc39
Architecture : noarch
Size : 227 k
Source : perl-Gtk2-Ex-FormFactory-0.67-33.fc39.src.rpm
Repository : fedora
Summary : Framework for GTK2 Perl applications
URL : http://www.exit1.org/Gtk2-Ex-FormFactory/
License : LGPLv2+
Description : This is a framework which tries to make building complex GUI's easy, by
: offering these two main features:
:
: Consistent looking GUI without the need to code resp. tune each widget by
: hand. Instead you declare the structure of your GUI, connect it to the data of
: your program (which should be a well defined set of objects) and control how
: this structure is transformed into a specific layout in a very generic way.
:
: Automatically keep widget and object states in synchronization (in both
: directions), even with complex data structures with a lot of internal
: dependencies, object nesting etc.