How to Install and Uninstall flxmlrpc.x86_64 Package on Fedora 35
Last updated: November 30,2024
1. Install "flxmlrpc.x86_64" package
Please follow the steps below to install flxmlrpc.x86_64 on Fedora 35
$
sudo dnf update
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$
sudo dnf install
flxmlrpc.x86_64
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2. Uninstall "flxmlrpc.x86_64" package
Here is a brief guide to show you how to uninstall flxmlrpc.x86_64 on Fedora 35:
$
sudo dnf remove
flxmlrpc.x86_64
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$
sudo dnf autoremove
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3. Information about the flxmlrpc.x86_64 package on Fedora 35
Last metadata expiration check: 5:17:07 ago on Wed Sep 7 02:25:42 2022.
Available Packages
Name : flxmlrpc
Version : 1.0.1
Release : 1.fc35
Architecture : x86_64
Size : 65 k
Source : flxmlrpc-1.0.1-1.fc35.src.rpm
Repository : fedora
Summary : An xmlrpc library for the NBEMS suite of programs
URL : http://www.w1hkj.com
License : LGPLv3+
Description : This is version 1.0.1 of flxmlrpc, an implementation of the XmlRpc protocol
: written in C++, based upon XmlRpc++0.7 and modified to provide additional XmlRpc
: Variable types. It is used in fldigi, flrig, flnet, flmsg, flarq, flamp, fllog;
: a suite of programs written for amateur radio emergency communications.
:
: flxmlrpc is designed to make it easy to incorporate xmlrpc client and server
: support into C++ applications. Or use both client and server objects in your
: application for easy peer-to-peer support.
Available Packages
Name : flxmlrpc
Version : 1.0.1
Release : 1.fc35
Architecture : x86_64
Size : 65 k
Source : flxmlrpc-1.0.1-1.fc35.src.rpm
Repository : fedora
Summary : An xmlrpc library for the NBEMS suite of programs
URL : http://www.w1hkj.com
License : LGPLv3+
Description : This is version 1.0.1 of flxmlrpc, an implementation of the XmlRpc protocol
: written in C++, based upon XmlRpc++0.7 and modified to provide additional XmlRpc
: Variable types. It is used in fldigi, flrig, flnet, flmsg, flarq, flamp, fllog;
: a suite of programs written for amateur radio emergency communications.
:
: flxmlrpc is designed to make it easy to incorporate xmlrpc client and server
: support into C++ applications. Or use both client and server objects in your
: application for easy peer-to-peer support.