How to Install and Uninstall mingw32-sdl12-compat.noarch Package on Fedora 35
Last updated: October 09,2024
1. Install "mingw32-sdl12-compat.noarch" package
This is a short guide on how to install mingw32-sdl12-compat.noarch on Fedora 35
$
sudo dnf update
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$
sudo dnf install
mingw32-sdl12-compat.noarch
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2. Uninstall "mingw32-sdl12-compat.noarch" package
Here is a brief guide to show you how to uninstall mingw32-sdl12-compat.noarch on Fedora 35:
$
sudo dnf remove
mingw32-sdl12-compat.noarch
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$
sudo dnf autoremove
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3. Information about the mingw32-sdl12-compat.noarch package on Fedora 35
Last metadata expiration check: 2:02:47 ago on Wed Sep 7 02:25:42 2022.
Available Packages
Name : mingw32-sdl12-compat
Version : 0.0.1~git.20211125.4e4527a
Release : 1.fc35
Architecture : noarch
Size : 148 k
Source : mingw-sdl12-compat-0.0.1~git.20211125.4e4527a-1.fc35.src.rpm
Repository : updates
Summary : MinGW 32-bit Windows port of SDL 1.2 compatibility library using SDL 2.0
URL : https://github.com/libsdl-org/sdl12-compat
License : zlib and (Public Domain or MIT-0) and MIT
Description : Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
: designed to provide fast access to the graphics frame buffer and audio device.
:
: This code is a compatibility layer; it provides a binary-compatible API for
: Windows 32-bit programs written against SDL 1.2, but it uses SDL 2.0 behind
: the scenes.
:
: If you are writing new code, please target SDL 2.0 directly and do not use
: this layer.
Available Packages
Name : mingw32-sdl12-compat
Version : 0.0.1~git.20211125.4e4527a
Release : 1.fc35
Architecture : noarch
Size : 148 k
Source : mingw-sdl12-compat-0.0.1~git.20211125.4e4527a-1.fc35.src.rpm
Repository : updates
Summary : MinGW 32-bit Windows port of SDL 1.2 compatibility library using SDL 2.0
URL : https://github.com/libsdl-org/sdl12-compat
License : zlib and (Public Domain or MIT-0) and MIT
Description : Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
: designed to provide fast access to the graphics frame buffer and audio device.
:
: This code is a compatibility layer; it provides a binary-compatible API for
: Windows 32-bit programs written against SDL 1.2, but it uses SDL 2.0 behind
: the scenes.
:
: If you are writing new code, please target SDL 2.0 directly and do not use
: this layer.