How to Install and Uninstall openshadinglanguage-common-headers.noarch Package on Fedora 35
Last updated: November 17,2024
1. Install "openshadinglanguage-common-headers.noarch" package
In this section, we are going to explain the necessary steps to install openshadinglanguage-common-headers.noarch on Fedora 35
$
sudo dnf update
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$
sudo dnf install
openshadinglanguage-common-headers.noarch
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2. Uninstall "openshadinglanguage-common-headers.noarch" package
This guide let you learn how to uninstall openshadinglanguage-common-headers.noarch on Fedora 35:
$
sudo dnf remove
openshadinglanguage-common-headers.noarch
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$
sudo dnf autoremove
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3. Information about the openshadinglanguage-common-headers.noarch package on Fedora 35
Last metadata expiration check: 1:09:20 ago on Wed Sep 7 08:25:01 2022.
Available Packages
Name : openshadinglanguage-common-headers
Version : 1.11.16.0
Release : 2.fc35
Architecture : noarch
Size : 17 k
Source : openshadinglanguage-1.11.16.0-2.fc35.src.rpm
Repository : updates
Summary : OSL standard library and auxiliary headers
URL : https://github.com/imageworks/OpenShadingLanguage
License : BSD
Description : Open Shading Language (OSL) is a language for programmable shading
: in advanced renderers and other applications, ideal for describing
: materials, lights, displacement, and pattern generation.
:
: This package contains the OSL standard library headers, as well
: as some additional headers useful for writing shaders.
Available Packages
Name : openshadinglanguage-common-headers
Version : 1.11.16.0
Release : 2.fc35
Architecture : noarch
Size : 17 k
Source : openshadinglanguage-1.11.16.0-2.fc35.src.rpm
Repository : updates
Summary : OSL standard library and auxiliary headers
URL : https://github.com/imageworks/OpenShadingLanguage
License : BSD
Description : Open Shading Language (OSL) is a language for programmable shading
: in advanced renderers and other applications, ideal for describing
: materials, lights, displacement, and pattern generation.
:
: This package contains the OSL standard library headers, as well
: as some additional headers useful for writing shaders.