How to Install and Uninstall VirtualGL.x86_64 Package on Fedora 35

Last updated: November 25,2024

1. Install "VirtualGL.x86_64" package

Please follow the step by step instructions below to install VirtualGL.x86_64 on Fedora 35

$ sudo dnf update $ sudo dnf install VirtualGL.x86_64

2. Uninstall "VirtualGL.x86_64" package

Please follow the guidelines below to uninstall VirtualGL.x86_64 on Fedora 35:

$ sudo dnf remove VirtualGL.x86_64 $ sudo dnf autoremove

3. Information about the VirtualGL.x86_64 package on Fedora 35

Last metadata expiration check: 0:39:37 ago on Wed Sep 7 08:25:01 2022.
Available Packages
Name : VirtualGL
Version : 2.6.5
Release : 2.fc35
Architecture : x86_64
Size : 823 k
Source : VirtualGL-2.6.5-2.fc35.src.rpm
Repository : fedora
Summary : A toolkit for displaying OpenGL applications to thin clients
URL : http://www.virtualgl.org/
License : wxWindows
Description : VirtualGL is a toolkit that allows most Unix/Linux OpenGL applications to be
: remotely displayed with hardware 3D acceleration to thin clients, regardless
: of whether the clients have 3D capabilities, and regardless of the size of the
: 3D data being rendered or the speed of the network.
:
: Using the vglrun script, the VirtualGL "faker" is loaded into an OpenGL
: application at run time. The faker then intercepts a handful of GLX calls,
: which it reroutes to the server's X display (the "3D X Server", which
: presumably has a 3D accelerator attached.) The GLX commands are also
: dynamically modified such that all rendering is redirected into a Pbuffer
: instead of a window. As each frame is rendered by the application, the faker
: reads back the pixels from the 3D accelerator and sends them to the
: "2D X Server" for compositing into the appropriate X Window.
:
: VirtualGL can be used to give hardware-accelerated 3D capabilities to VNC or
: other X proxies that either lack OpenGL support or provide it through software
: rendering. In a LAN environment, VGL can also be used with its built-in
: high-performance image transport, which sends the rendered 3D images to a
: remote client (vglclient) for compositing on a remote X server. VirtualGL
: also supports image transport plugins, allowing the rendered 3D images to be
: sent or captured using other mechanisms.
:
: VirtualGL is based upon ideas presented in various academic papers on
: this topic, including "A Generic Solution for Hardware-Accelerated Remote
: Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
: Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
: Ertl 2000.)