How to Install and Uninstall libguichan-opengl-0.8.1-1v5 Package on Kali Linux
Last updated: November 07,2024
1. Install "libguichan-opengl-0.8.1-1v5" package
This tutorial shows how to install libguichan-opengl-0.8.1-1v5 on Kali Linux
$
sudo apt update
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$
sudo apt install
libguichan-opengl-0.8.1-1v5
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2. Uninstall "libguichan-opengl-0.8.1-1v5" package
This tutorial shows how to uninstall libguichan-opengl-0.8.1-1v5 on Kali Linux:
$
sudo apt remove
libguichan-opengl-0.8.1-1v5
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libguichan-opengl-0.8.1-1v5 package on Kali Linux
Package: libguichan-opengl-0.8.1-1v5
Source: guichan (0.8.2-21)
Version: 0.8.2-21+b1
Installed-Size: 60
Maintainer: Patrick Matthäi
Architecture: amd64
Replaces: libguichan-opengl-0.8.1-1
Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libgl1, libguichan-0.8.1-1v5 (>= 0.8.2), libstdc++6 (>= 13.1)
Breaks: libguichan-opengl-0.8.1-1
Size: 18668
SHA256: 9f6aca0abc9f6671f757fe8da2275428712064a0afb57c2fbec90dc28a22976b
SHA1: 7b98701209b4b29bd517079995669b79255f6011
MD5sum: 9cd274dcc85d0a6243d30755944969db
Description: small, efficient C++ GUI library (OpenGL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the OpenGL integration for guichan.
Description-md5:
Multi-Arch: same
Homepage: http://guichan.sourceforge.net/
Tag: role::shared-lib
Section: libs
Priority: optional
Filename: pool/main/g/guichan/libguichan-opengl-0.8.1-1v5_0.8.2-21+b1_amd64.deb
Source: guichan (0.8.2-21)
Version: 0.8.2-21+b1
Installed-Size: 60
Maintainer: Patrick Matthäi
Architecture: amd64
Replaces: libguichan-opengl-0.8.1-1
Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libgl1, libguichan-0.8.1-1v5 (>= 0.8.2), libstdc++6 (>= 13.1)
Breaks: libguichan-opengl-0.8.1-1
Size: 18668
SHA256: 9f6aca0abc9f6671f757fe8da2275428712064a0afb57c2fbec90dc28a22976b
SHA1: 7b98701209b4b29bd517079995669b79255f6011
MD5sum: 9cd274dcc85d0a6243d30755944969db
Description: small, efficient C++ GUI library (OpenGL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the OpenGL integration for guichan.
Description-md5:
Multi-Arch: same
Homepage: http://guichan.sourceforge.net/
Tag: role::shared-lib
Section: libs
Priority: optional
Filename: pool/main/g/guichan/libguichan-opengl-0.8.1-1v5_0.8.2-21+b1_amd64.deb