How to Install and Uninstall libmyguiengine3debian1v5 Package on Kali Linux
Last updated: November 22,2024
1. Install "libmyguiengine3debian1v5" package
Please follow the steps below to install libmyguiengine3debian1v5 on Kali Linux
$
sudo apt update
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$
sudo apt install
libmyguiengine3debian1v5
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2. Uninstall "libmyguiengine3debian1v5" package
This guide let you learn how to uninstall libmyguiengine3debian1v5 on Kali Linux:
$
sudo apt remove
libmyguiengine3debian1v5
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libmyguiengine3debian1v5 package on Kali Linux
Package: libmyguiengine3debian1v5
Source: mygui
Version: 3.4.2+dfsg-1
Installed-Size: 2604
Maintainer: Debian Games Team
Architecture: amd64
Replaces: libmyguiengine3debian1
Depends: libc6 (>= 2.34), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libstdc++6 (>= 11)
Conflicts: libmyguiengine3debian1
Size: 622804
SHA256: 18aef949a2284b982bbf25464fef0ce9760dbfb939ef4c11c9a2601c8dddd347
SHA1: b661f88214983df85c8de4113a189cc1c04e855a
MD5sum: e1bd6512fcf78cec139dfd360c0ddaba
Description: Fast, simple and flexible GUI - shared library
MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
Features include
Layout Editor.
Multicolour text.
Per pixel cut.
Changing alpha support for widgets (also in states configuration).
Interface localisation.
Fast RTTI for safe casts.
Tool tips.
Animated cursors and pictures.
User xml resources.
Truetype fonts and fonts from texture.
Widgets controllers (moving, fading and so on).
Flexible configuration in xml config file.
Subskins with tiling, with direct access to texture.
Possibility to store any data in widgets items.
Skin themes.
Wrappers for fast UI development.
Drag'n'drop.
.
This package contains the MyGUI runtime engine.
Description-md5:
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Tag: role::shared-lib
Section: libs
Priority: optional
Filename: pool/main/m/mygui/libmyguiengine3debian1v5_3.4.2+dfsg-1_amd64.deb
Source: mygui
Version: 3.4.2+dfsg-1
Installed-Size: 2604
Maintainer: Debian Games Team
Architecture: amd64
Replaces: libmyguiengine3debian1
Depends: libc6 (>= 2.34), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libstdc++6 (>= 11)
Conflicts: libmyguiengine3debian1
Size: 622804
SHA256: 18aef949a2284b982bbf25464fef0ce9760dbfb939ef4c11c9a2601c8dddd347
SHA1: b661f88214983df85c8de4113a189cc1c04e855a
MD5sum: e1bd6512fcf78cec139dfd360c0ddaba
Description: Fast, simple and flexible GUI - shared library
MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
Features include
Layout Editor.
Multicolour text.
Per pixel cut.
Changing alpha support for widgets (also in states configuration).
Interface localisation.
Fast RTTI for safe casts.
Tool tips.
Animated cursors and pictures.
User xml resources.
Truetype fonts and fonts from texture.
Widgets controllers (moving, fading and so on).
Flexible configuration in xml config file.
Subskins with tiling, with direct access to texture.
Possibility to store any data in widgets items.
Skin themes.
Wrappers for fast UI development.
Drag'n'drop.
.
This package contains the MyGUI runtime engine.
Description-md5:
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Tag: role::shared-lib
Section: libs
Priority: optional
Filename: pool/main/m/mygui/libmyguiengine3debian1v5_3.4.2+dfsg-1_amd64.deb