How to Install and Uninstall libnvtt-dev Package on Kali Linux
Last updated: November 22,2024
1. Install "libnvtt-dev" package
Please follow the steps below to install libnvtt-dev on Kali Linux
$
sudo apt update
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$
sudo apt install
libnvtt-dev
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2. Uninstall "libnvtt-dev" package
Please follow the guidelines below to uninstall libnvtt-dev on Kali Linux:
$
sudo apt remove
libnvtt-dev
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libnvtt-dev package on Kali Linux
Package: libnvtt-dev
Source: nvidia-texture-tools (2.0.8-1+dfsg-8.2)
Version: 2.0.8-1+dfsg-8.2+b3
Installed-Size: 23
Maintainer: Lennart Weller
Architecture: amd64
Depends: libnvtt2 (= 2.0.8-1+dfsg-8.2+b3)
Size: 4272
SHA256: 22abcd9241cb06b76b38da09792e50e86538773a94b493de57952c44410863b3
SHA1: b737b9e226699a78bf328b8de58df0a552d97b06
MD5sum: ce5f2f7950a1b4de0698d9b203b85601
Description: NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the header and development files needed to build
programs and packages using libnvtt.
Description-md5:
Homepage: https://github.com/castano/nvidia-texture-tools
Tag: devel::library, role::devel-lib
Section: libdevel
Priority: optional
Filename: pool/main/n/nvidia-texture-tools/libnvtt-dev_2.0.8-1+dfsg-8.2+b3_amd64.deb
Source: nvidia-texture-tools (2.0.8-1+dfsg-8.2)
Version: 2.0.8-1+dfsg-8.2+b3
Installed-Size: 23
Maintainer: Lennart Weller
Architecture: amd64
Depends: libnvtt2 (= 2.0.8-1+dfsg-8.2+b3)
Size: 4272
SHA256: 22abcd9241cb06b76b38da09792e50e86538773a94b493de57952c44410863b3
SHA1: b737b9e226699a78bf328b8de58df0a552d97b06
MD5sum: ce5f2f7950a1b4de0698d9b203b85601
Description: NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the header and development files needed to build
programs and packages using libnvtt.
Description-md5:
Homepage: https://github.com/castano/nvidia-texture-tools
Tag: devel::library, role::devel-lib
Section: libdevel
Priority: optional
Filename: pool/main/n/nvidia-texture-tools/libnvtt-dev_2.0.8-1+dfsg-8.2+b3_amd64.deb