How to Install and Uninstall powder Package on Kali Linux
Last updated: November 22,2024
1. Install "powder" package
This guide let you learn how to install powder on Kali Linux
$
sudo apt update
Copied
$
sudo apt install
powder
Copied
2. Uninstall "powder" package
This is a short guide on how to uninstall powder on Kali Linux:
$
sudo apt remove
powder
Copied
$
sudo apt autoclean && sudo apt autoremove
Copied
3. Information about the powder package on Kali Linux
Package: powder
Version: 118+dfsg1-3
Installed-Size: 4923
Maintainer: Debian Games Team
Architecture: amd64
Depends: libc6 (>= 2.14), libsdl1.2debian (>= 1.2.11)
Size: 820832
SHA256: ccb3ef9506fd9d6b0e3b0af5b77f6837525f416e4ed597b4138597c3b57a3a67
SHA1: 9cf2127a13f65d33afff8410176ddabb17875f10
MD5sum: 143e51fd7b15234aff241355bcbadbc3
Description: Graphical dungeon crawling game
This is a roguelike originally developed specifically for the Gameboy
Advance (GBA). It is not a port of an existing roguelike as the controls
of the GBA are very different from the traditional keyboard, and the screen
imposes some additional limitations. It is built around replayability and
long term ergonomics, not short term learning. It uses actual graphic tiles
(16x16) rather than the traditional characters.
Description-md5:
Homepage: http://www.zincland.com/powder/
Tag: game::arcade, implemented-in::c++, interface::graphical, interface::x11,
role::program, uitoolkit::sdl, use::gameplaying, x11::application
Section: non-free/games
Priority: optional
Filename: pool/non-free/p/powder/powder_118+dfsg1-3_amd64.deb
Version: 118+dfsg1-3
Installed-Size: 4923
Maintainer: Debian Games Team
Architecture: amd64
Depends: libc6 (>= 2.14), libsdl1.2debian (>= 1.2.11)
Size: 820832
SHA256: ccb3ef9506fd9d6b0e3b0af5b77f6837525f416e4ed597b4138597c3b57a3a67
SHA1: 9cf2127a13f65d33afff8410176ddabb17875f10
MD5sum: 143e51fd7b15234aff241355bcbadbc3
Description: Graphical dungeon crawling game
This is a roguelike originally developed specifically for the Gameboy
Advance (GBA). It is not a port of an existing roguelike as the controls
of the GBA are very different from the traditional keyboard, and the screen
imposes some additional limitations. It is built around replayability and
long term ergonomics, not short term learning. It uses actual graphic tiles
(16x16) rather than the traditional characters.
Description-md5:
Homepage: http://www.zincland.com/powder/
Tag: game::arcade, implemented-in::c++, interface::graphical, interface::x11,
role::program, uitoolkit::sdl, use::gameplaying, x11::application
Section: non-free/games
Priority: optional
Filename: pool/non-free/p/powder/powder_118+dfsg1-3_amd64.deb