How to Install and Uninstall assimp-devel Package on openSUSE Leap
Last updated: January 08,2025
1. Install "assimp-devel" package
Please follow the guidance below to install assimp-devel on openSUSE Leap
$
sudo zypper refresh
Copied
$
sudo zypper install
assimp-devel
Copied
2. Uninstall "assimp-devel" package
Please follow the guidance below to uninstall assimp-devel on openSUSE Leap:
$
sudo zypper remove
assimp-devel
Copied
3. Information about the assimp-devel package on openSUSE Leap
Information for package assimp-devel:
-------------------------------------
Repository : Main Repository
Name : assimp-devel
Version : 5.2.5-bp155.1.10
Arch : x86_64
Vendor : openSUSE
Installed Size : 937.4 KiB
Installed : No
Status : not installed
Source package : assimp-5.2.5-bp155.1.10.src
Upstream URL : https://www.assimp.org/
Summary : Headers, docs and command-line utility for assimp
Description :
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.
-------------------------------------
Repository : Main Repository
Name : assimp-devel
Version : 5.2.5-bp155.1.10
Arch : x86_64
Vendor : openSUSE
Installed Size : 937.4 KiB
Installed : No
Status : not installed
Source package : assimp-5.2.5-bp155.1.10.src
Upstream URL : https://www.assimp.org/
Summary : Headers, docs and command-line utility for assimp
Description :
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.