How to Install and Uninstall gli-devel Package on openSUSE Leap
Last updated: December 24,2024
1. Install "gli-devel" package
Here is a brief guide to show you how to install gli-devel on openSUSE Leap
$
sudo zypper refresh
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$
sudo zypper install
gli-devel
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2. Uninstall "gli-devel" package
This guide let you learn how to uninstall gli-devel on openSUSE Leap:
$
sudo zypper remove
gli-devel
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3. Information about the gli-devel package on openSUSE Leap
Information for package gli-devel:
----------------------------------
Repository : Main Repository
Name : gli-devel
Version : 0.8.2.0-bp155.4.5
Arch : x86_64
Vendor : openSUSE
Installed Size : 511.9 KiB
Installed : No
Status : not installed
Source package : gli-0.8.2.0-bp155.4.5.src
Upstream URL : https://gli.g-truc.net/
Summary : Header-only C++ image library for graphics software
Description :
OpenGL Image (GLI) is a header only C++ image library for graphics software.
GLI provides classes and functions to load image files (KTX and DDS),
facilitate graphics APIs texture creation, compare textures, access texture
texels, sample textures, convert textures, generate mipmaps, etc.
This library works with OpenGL or Vulkan but also ensures
interoperability with other third-party libraries and SDKs. It is a
candidate for software rendering (raytracing / rasterisation), image
processing, image-based software testing or any development context that
requires an image library.
----------------------------------
Repository : Main Repository
Name : gli-devel
Version : 0.8.2.0-bp155.4.5
Arch : x86_64
Vendor : openSUSE
Installed Size : 511.9 KiB
Installed : No
Status : not installed
Source package : gli-0.8.2.0-bp155.4.5.src
Upstream URL : https://gli.g-truc.net/
Summary : Header-only C++ image library for graphics software
Description :
OpenGL Image (GLI) is a header only C++ image library for graphics software.
GLI provides classes and functions to load image files (KTX and DDS),
facilitate graphics APIs texture creation, compare textures, access texture
texels, sample textures, convert textures, generate mipmaps, etc.
This library works with OpenGL or Vulkan but also ensures
interoperability with other third-party libraries and SDKs. It is a
candidate for software rendering (raytracing / rasterisation), image
processing, image-based software testing or any development context that
requires an image library.