How to Install and Uninstall liballegro_video5_2 Package on openSUSE Leap
Last updated: November 27,2024
1. Install "liballegro_video5_2" package
In this section, we are going to explain the necessary steps to install liballegro_video5_2 on openSUSE Leap
$
sudo zypper refresh
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$
sudo zypper install
liballegro_video5_2
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2. Uninstall "liballegro_video5_2" package
Please follow the guidance below to uninstall liballegro_video5_2 on openSUSE Leap:
$
sudo zypper remove
liballegro_video5_2
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3. Information about the liballegro_video5_2 package on openSUSE Leap
Information for package liballegro_video5_2:
--------------------------------------------
Repository : Main Repository
Name : liballegro_video5_2
Version : 5.2.7.0-bp155.2.14
Arch : x86_64
Vendor : openSUSE
Installed Size : 34.0 KiB
Installed : No
Status : not installed
Source package : allegro-5.2.7.0-bp155.2.14.src
Upstream URL : https://liballeg.org
Summary : A game programming library
Description :
Allegro is a cross-platform library mainly aimed at
video game and multimedia programming. It handles common, low-level
tasks such as creating windows, accepting user input, loading data,
drawing images, playing sounds, etc. and generally abstracting away
the underlying platform. However, Allegro is not a game engine:
developers are free to design and structure the program as desired.
--------------------------------------------
Repository : Main Repository
Name : liballegro_video5_2
Version : 5.2.7.0-bp155.2.14
Arch : x86_64
Vendor : openSUSE
Installed Size : 34.0 KiB
Installed : No
Status : not installed
Source package : allegro-5.2.7.0-bp155.2.14.src
Upstream URL : https://liballeg.org
Summary : A game programming library
Description :
Allegro is a cross-platform library mainly aimed at
video game and multimedia programming. It handles common, low-level
tasks such as creating windows, accepting user input, loading data,
drawing images, playing sounds, etc. and generally abstracting away
the underlying platform. However, Allegro is not a game engine:
developers are free to design and structure the program as desired.