How to Install and Uninstall libcal3d12 Package on openSUSE Leap
Last updated: December 25,2024
1. Install "libcal3d12" package
Here is a brief guide to show you how to install libcal3d12 on openSUSE Leap
$
sudo zypper refresh
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$
sudo zypper install
libcal3d12
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2. Uninstall "libcal3d12" package
Here is a brief guide to show you how to uninstall libcal3d12 on openSUSE Leap:
$
sudo zypper remove
libcal3d12
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3. Information about the libcal3d12 package on openSUSE Leap
Information for package libcal3d12:
-----------------------------------
Repository : Main Repository
Name : libcal3d12
Version : 0.120-bp155.3.13
Arch : x86_64
Vendor : openSUSE
Installed Size : 610.3 KiB
Installed : No
Status : not installed
Source package : cal3d-0.120-bp155.3.13.src
Upstream URL : https://mp3butcher.github.io/Cal3D/
Summary : Shared libraries for cal3d
Description :
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a 'mixer' interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system.
This package contains the shared libraries for cal3d.
-----------------------------------
Repository : Main Repository
Name : libcal3d12
Version : 0.120-bp155.3.13
Arch : x86_64
Vendor : openSUSE
Installed Size : 610.3 KiB
Installed : No
Status : not installed
Source package : cal3d-0.120-bp155.3.13.src
Upstream URL : https://mp3butcher.github.io/Cal3D/
Summary : Shared libraries for cal3d
Description :
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a 'mixer' interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system.
This package contains the shared libraries for cal3d.