How to Install and Uninstall libSDL_gfx-devel-32bit Package on openSUSE Leap

Last updated: November 26,2024

1. Install "libSDL_gfx-devel-32bit" package

This guide covers the steps necessary to install libSDL_gfx-devel-32bit on openSUSE Leap

$ sudo zypper refresh $ sudo zypper install libSDL_gfx-devel-32bit

2. Uninstall "libSDL_gfx-devel-32bit" package

Learn how to uninstall libSDL_gfx-devel-32bit on openSUSE Leap:

$ sudo zypper remove libSDL_gfx-devel-32bit

3. Information about the libSDL_gfx-devel-32bit package on openSUSE Leap

Information for package libSDL_gfx-devel-32bit:
-----------------------------------------------
Repository : Main Repository
Name : libSDL_gfx-devel-32bit
Version : 2.0.26-bp155.2.15
Arch : x86_64
Vendor : openSUSE
Installed Size : 241 B
Installed : No
Status : not installed
Source package : SDL_gfx-2.0.26-bp155.2.15.src
Upstream URL : http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Summary : Libraries, includes and more to develop SDL_gfx applications
Description :
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.