How to Install and Uninstall libtachyon-devel Package on openSUSE Leap
Last updated: November 23,2024
Deprecated! Installation of this package may no longer be supported.
1. Install "libtachyon-devel" package
Learn how to install libtachyon-devel on openSUSE Leap
$
sudo zypper refresh
Copied
$
sudo zypper install
libtachyon-devel
Copied
2. Uninstall "libtachyon-devel" package
This guide let you learn how to uninstall libtachyon-devel on openSUSE Leap:
$
sudo zypper remove
libtachyon-devel
Copied
3. Information about the libtachyon-devel package on openSUSE Leap
Information for package libtachyon-devel:
-----------------------------------------
Repository : Main Repository
Name : libtachyon-devel
Version : 0.99~b6-bp153.1.14
Arch : x86_64
Vendor : openSUSE
Installed Size : 57,1 KiB
Installed : No
Status : not installed
Source package : tachyon-0.99~b6-bp153.1.14.src
Summary : Development files for the Tachyon Ray Tracing System
Description :
A high performance parallel ray tracing system supporting MPI and
multithreaded implementations.
Tachyon implements all of the basic geometric primitives such as
triangles, planes, spheres, cylinders, etc. Some of the goals in
developing Tachyon were to make it fast and for it to parallelize
well. These are what set it apart from more full-featured programs
like POV-Ray, Rayshade, and others. Tachyon supports enough features
to be an excellent alternative to slower programs for demanding
animation and scientific visualization tasks.
-----------------------------------------
Repository : Main Repository
Name : libtachyon-devel
Version : 0.99~b6-bp153.1.14
Arch : x86_64
Vendor : openSUSE
Installed Size : 57,1 KiB
Installed : No
Status : not installed
Source package : tachyon-0.99~b6-bp153.1.14.src
Summary : Development files for the Tachyon Ray Tracing System
Description :
A high performance parallel ray tracing system supporting MPI and
multithreaded implementations.
Tachyon implements all of the basic geometric primitives such as
triangles, planes, spheres, cylinders, etc. Some of the goals in
developing Tachyon were to make it fast and for it to parallelize
well. These are what set it apart from more full-featured programs
like POV-Ray, Rayshade, and others. Tachyon supports enough features
to be an excellent alternative to slower programs for demanding
animation and scientific visualization tasks.