How to Install and Uninstall Mesa-libGLESv2-devel Package on openSUSE Leap
Last updated: December 27,2024
1. Install "Mesa-libGLESv2-devel" package
This tutorial shows how to install Mesa-libGLESv2-devel on openSUSE Leap
$
sudo zypper refresh
Copied
$
sudo zypper install
Mesa-libGLESv2-devel
Copied
2. Uninstall "Mesa-libGLESv2-devel" package
Learn how to uninstall Mesa-libGLESv2-devel on openSUSE Leap:
$
sudo zypper remove
Mesa-libGLESv2-devel
Copied
3. Information about the Mesa-libGLESv2-devel package on openSUSE Leap
Information for package Mesa-libGLESv2-devel:
---------------------------------------------
Repository : Main Repository
Name : Mesa-libGLESv2-devel
Version : 22.3.5-150500.75.2
Arch : x86_64
Vendor : SUSE LLC
Installed Size : 270.2 KiB
Installed : No
Status : not installed
Source package : Mesa-22.3.5-150500.75.2.src
Upstream URL : https://www.mesa3d.org
Summary : Development files for the OpenGL ES 2.x API
Description :
OpenGL|ES is an API for full-function 2D and 3D
graphics on embedded systems - including consoles, phones, appliances
and vehicles. It contains a subset of OpenGL plus a number of
extensions for the special needs of embedded systems.
OpenGL|ES 2.x provides an API for programmable hardware including
vertex and fragment shaders.
This package provides a development environment for building
applications using the OpenGL|ES 2.x APIs.
---------------------------------------------
Repository : Main Repository
Name : Mesa-libGLESv2-devel
Version : 22.3.5-150500.75.2
Arch : x86_64
Vendor : SUSE LLC
Installed Size : 270.2 KiB
Installed : No
Status : not installed
Source package : Mesa-22.3.5-150500.75.2.src
Upstream URL : https://www.mesa3d.org
Summary : Development files for the OpenGL ES 2.x API
Description :
OpenGL|ES is an API for full-function 2D and 3D
graphics on embedded systems - including consoles, phones, appliances
and vehicles. It contains a subset of OpenGL plus a number of
extensions for the special needs of embedded systems.
OpenGL|ES 2.x provides an API for programmable hardware including
vertex and fragment shaders.
This package provides a development environment for building
applications using the OpenGL|ES 2.x APIs.