How to Install and Uninstall ogre-demos-devel Package on openSUSE Leap
Last updated: December 25,2024
1. Install "ogre-demos-devel" package
In this section, we are going to explain the necessary steps to install ogre-demos-devel on openSUSE Leap
$
sudo zypper refresh
Copied
$
sudo zypper install
ogre-demos-devel
Copied
2. Uninstall "ogre-demos-devel" package
This is a short guide on how to uninstall ogre-demos-devel on openSUSE Leap:
$
sudo zypper remove
ogre-demos-devel
Copied
3. Information about the ogre-demos-devel package on openSUSE Leap
Information for package ogre-demos-devel:
-----------------------------------------
Repository : Main Repository
Name : ogre-demos-devel
Version : 13.5.3-bp155.1.6
Arch : x86_64
Vendor : openSUSE
Installed Size : 92.6 MiB
Installed : No
Status : not installed
Source package : ogre-13.5.3-bp155.1.6.src
Upstream URL : https://www.ogre3d.org/
Summary : Sources for the Ogre demo programs
Description :
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D graphics.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
This package contains the source of the demo applications.
-----------------------------------------
Repository : Main Repository
Name : ogre-demos-devel
Version : 13.5.3-bp155.1.6
Arch : x86_64
Vendor : openSUSE
Installed Size : 92.6 MiB
Installed : No
Status : not installed
Source package : ogre-13.5.3-bp155.1.6.src
Upstream URL : https://www.ogre3d.org/
Summary : Sources for the Ogre demo programs
Description :
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D graphics.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
This package contains the source of the demo applications.