How to Install and Uninstall VirtualGL-devel Package on openSUSE Leap
Last updated: November 23,2024
1. Install "VirtualGL-devel" package
Please follow the instructions below to install VirtualGL-devel on openSUSE Leap
$
sudo zypper refresh
Copied
$
sudo zypper install
VirtualGL-devel
Copied
2. Uninstall "VirtualGL-devel" package
Please follow the guidelines below to uninstall VirtualGL-devel on openSUSE Leap:
$
sudo zypper remove
VirtualGL-devel
Copied
3. Information about the VirtualGL-devel package on openSUSE Leap
Information for package VirtualGL-devel:
----------------------------------------
Repository : Main Repository
Name : VirtualGL-devel
Version : 3.0.2-bp155.1.6
Arch : x86_64
Vendor : openSUSE
Installed Size : 15.7 KiB
Installed : No
Status : not installed
Source package : VirtualGL-3.0.2-bp155.1.6.src
Upstream URL : http://www.virtualgl.org
Summary : A toolkit for displaying OpenGL applications to thin clients
Description :
VirtualGL is a library which allows most Linux OpenGL applications to be
remotely displayed to a thin client without the need to alter the
applications in any way. VGL inserts itself into an application at run time
and intercepts a handful of GLX calls, which it reroutes to the server's
display (which presumably has a 3D accelerator attached.) This causes all
3D rendering to occur on the server's display. As each frame is rendered
by the server, VirtualGL reads back the pixels from the server's framebuffer
and sends them to the client for re-compositing into the appropriate X
Window. VirtualGL can be used to give hardware-accelerated 3D capabilities to
VNC or other remote display environments that lack GLX support. In a LAN
environment, it can also be used with its built-in motion-JPEG video delivery
system to remotely display full-screen 3D applications at 20+ frames/second.
VirtualGL is based upon ideas presented in various academic papers on
this topic, including "A Generic Solution for Hardware-Accelerated Remote
Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
Ertl 2000.)
----------------------------------------
Repository : Main Repository
Name : VirtualGL-devel
Version : 3.0.2-bp155.1.6
Arch : x86_64
Vendor : openSUSE
Installed Size : 15.7 KiB
Installed : No
Status : not installed
Source package : VirtualGL-3.0.2-bp155.1.6.src
Upstream URL : http://www.virtualgl.org
Summary : A toolkit for displaying OpenGL applications to thin clients
Description :
VirtualGL is a library which allows most Linux OpenGL applications to be
remotely displayed to a thin client without the need to alter the
applications in any way. VGL inserts itself into an application at run time
and intercepts a handful of GLX calls, which it reroutes to the server's
display (which presumably has a 3D accelerator attached.) This causes all
3D rendering to occur on the server's display. As each frame is rendered
by the server, VirtualGL reads back the pixels from the server's framebuffer
and sends them to the client for re-compositing into the appropriate X
Window. VirtualGL can be used to give hardware-accelerated 3D capabilities to
VNC or other remote display environments that lack GLX support. In a LAN
environment, it can also be used with its built-in motion-JPEG video delivery
system to remotely display full-screen 3D applications at 20+ frames/second.
VirtualGL is based upon ideas presented in various academic papers on
this topic, including "A Generic Solution for Hardware-Accelerated Remote
Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
Ertl 2000.)