How to Install and Uninstall int10h-oldschoolpc-fonts Package on openSuSE Tumbleweed
Last updated: December 25,2024
1. Install "int10h-oldschoolpc-fonts" package
Please follow the guidelines below to install int10h-oldschoolpc-fonts on openSuSE Tumbleweed
$
sudo zypper refresh
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$
sudo zypper install
int10h-oldschoolpc-fonts
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2. Uninstall "int10h-oldschoolpc-fonts" package
This tutorial shows how to uninstall int10h-oldschoolpc-fonts on openSuSE Tumbleweed:
$
sudo zypper remove
int10h-oldschoolpc-fonts
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3. Information about the int10h-oldschoolpc-fonts package on openSuSE Tumbleweed
Information for package int10h-oldschoolpc-fonts:
-------------------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : int10h-oldschoolpc-fonts
Version : 2.2-1.10
Arch : noarch
Vendor : openSUSE
Installed Size : 15.1 MiB
Installed : No
Status : not installed
Source package : int10h-oldschoolpc-fonts-2.2-1.10.src
Upstream URL : http://int10h.org/oldschool-pc-fonts/
Summary : Remakes of old computer hardware fonts
Description :
This fontpack contains remakes of various type styles from text-mode
era PCs — in modern Unicode-compatible TrueType form (plus straight
bitmap versions). The main focus is on hardware character sets: the
kind that's located in a ROM and shown by default when working in
text (or graphics) mode.
[ Classic hardware text mode stretches the fonts to fit the screen!
To recreate the same visuals of that, a stretch factor must be
applied. For details, see ratio.txt inside the package. ]
-------------------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : int10h-oldschoolpc-fonts
Version : 2.2-1.10
Arch : noarch
Vendor : openSUSE
Installed Size : 15.1 MiB
Installed : No
Status : not installed
Source package : int10h-oldschoolpc-fonts-2.2-1.10.src
Upstream URL : http://int10h.org/oldschool-pc-fonts/
Summary : Remakes of old computer hardware fonts
Description :
This fontpack contains remakes of various type styles from text-mode
era PCs — in modern Unicode-compatible TrueType form (plus straight
bitmap versions). The main focus is on hardware character sets: the
kind that's located in a ROM and shown by default when working in
text (or graphics) mode.
[ Classic hardware text mode stretches the fonts to fit the screen!
To recreate the same visuals of that, a stretch factor must be
applied. For details, see ratio.txt inside the package. ]