How to Install and Uninstall kf6-kquickcharts Package on openSuSE Tumbleweed
Last updated: November 15,2024
1. Install "kf6-kquickcharts" package
Please follow the steps below to install kf6-kquickcharts on openSuSE Tumbleweed
$
sudo zypper refresh
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$
sudo zypper install
kf6-kquickcharts
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2. Uninstall "kf6-kquickcharts" package
This guide covers the steps necessary to uninstall kf6-kquickcharts on openSuSE Tumbleweed:
$
sudo zypper remove
kf6-kquickcharts
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3. Information about the kf6-kquickcharts package on openSuSE Tumbleweed
Information for package kf6-kquickcharts:
-----------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : kf6-kquickcharts
Version : 6.0.0-1.1
Arch : x86_64
Vendor : openSUSE
Installed Size : 688.0 KiB
Installed : No
Status : not installed
Source package : kf6-kquickcharts-6.0.0-1.1.src
Upstream URL : https://www.kde.org
Summary : Set of charts for QtQuick applications
Description :
The Quick Charts module provides a set of charts that can be used from QtQuick
applications. They are intended to be used for both simple display of data as
well as continuous display of high-volume data (often referred to as plotters).
The charts use a system called distance fields for their accelerated rendering,
which provides ways of using the GPU for rendering 2D shapes without loss of
quality.
-----------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : kf6-kquickcharts
Version : 6.0.0-1.1
Arch : x86_64
Vendor : openSUSE
Installed Size : 688.0 KiB
Installed : No
Status : not installed
Source package : kf6-kquickcharts-6.0.0-1.1.src
Upstream URL : https://www.kde.org
Summary : Set of charts for QtQuick applications
Description :
The Quick Charts module provides a set of charts that can be used from QtQuick
applications. They are intended to be used for both simple display of data as
well as continuous display of high-volume data (often referred to as plotters).
The charts use a system called distance fields for their accelerated rendering,
which provides ways of using the GPU for rendering 2D shapes without loss of
quality.