How to Install and Uninstall libblockdev2 Package on openSuSE Tumbleweed
Last updated: November 22,2024
Deprecated! Installation of this package may no longer be supported.
1. Install "libblockdev2" package
Please follow the step by step instructions below to install libblockdev2 on openSuSE Tumbleweed
$
sudo zypper refresh
Copied
$
sudo zypper install
libblockdev2
Copied
2. Uninstall "libblockdev2" package
Please follow the steps below to uninstall libblockdev2 on openSuSE Tumbleweed:
$
sudo zypper remove
libblockdev2
Copied
3. Information about the libblockdev2 package on openSuSE Tumbleweed
Information for package libblockdev2:
-------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : libblockdev2
Version : 2.26-2.1
Arch : x86_64
Vendor : openSUSE
Installed Size : 219,1 KiB
Installed : No
Status : not installed
Source package : libblockdev-2.26-2.1.src
Summary : A library for low-level manipulation with block devices
Description :
The LibBlockDev is a C library with GObject introspection support that can be
used for doing low-level operations with block devices like setting up LVM,
BTRFS, LUKS or MD RAID. The library uses plugins (LVM, BTRFS,...) and serves as
a wrapper around its plugins' functionality. All the plugins, however, can
be used as standalone libraries. One of the core principles of LibBlockDev is
that it is stateless from the storage configuration's perspective (e.g. it has
no information about VGs when creating an LV).
-------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : libblockdev2
Version : 2.26-2.1
Arch : x86_64
Vendor : openSUSE
Installed Size : 219,1 KiB
Installed : No
Status : not installed
Source package : libblockdev-2.26-2.1.src
Summary : A library for low-level manipulation with block devices
Description :
The LibBlockDev is a C library with GObject introspection support that can be
used for doing low-level operations with block devices like setting up LVM,
BTRFS, LUKS or MD RAID. The library uses plugins (LVM, BTRFS,...) and serves as
a wrapper around its plugins' functionality. All the plugins, however, can
be used as standalone libraries. One of the core principles of LibBlockDev is
that it is stateless from the storage configuration's perspective (e.g. it has
no information about VGs when creating an LV).