How to Install and Uninstall perl-Devel-GlobalDestruction Package on openSuSE Tumbleweed
Last updated: November 07,2024
1. Install "perl-Devel-GlobalDestruction" package
This guide let you learn how to install perl-Devel-GlobalDestruction on openSuSE Tumbleweed
$
sudo zypper refresh
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$
sudo zypper install
perl-Devel-GlobalDestruction
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2. Uninstall "perl-Devel-GlobalDestruction" package
This tutorial shows how to uninstall perl-Devel-GlobalDestruction on openSuSE Tumbleweed:
$
sudo zypper remove
perl-Devel-GlobalDestruction
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3. Information about the perl-Devel-GlobalDestruction package on openSuSE Tumbleweed
Information for package perl-Devel-GlobalDestruction:
-----------------------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : perl-Devel-GlobalDestruction
Version : 0.14-1.26
Arch : noarch
Vendor : openSUSE
Installed Size : 8.1 KiB
Installed : No
Status : not installed
Source package : perl-Devel-GlobalDestruction-0.14-1.26.src
Upstream URL : http://search.cpan.org/dist/Devel-GlobalDestruction/
Summary : Provides function returning the equivalent of
Description :
Perl's global destruction is a little tricky to deal with WRT finalizers
because it's not ordered and objects can sometimes disappear.
Writing defensive destructors is hard and annoying, and usually if global
destruction is happening you only need the destructors that free up non
process local resources to actually execute.
For these constructors you can avoid the mess by simply bailing out if
global destruction is in effect.
-----------------------------------------------------
Repository : openSUSE-Tumbleweed-Oss
Name : perl-Devel-GlobalDestruction
Version : 0.14-1.26
Arch : noarch
Vendor : openSUSE
Installed Size : 8.1 KiB
Installed : No
Status : not installed
Source package : perl-Devel-GlobalDestruction-0.14-1.26.src
Upstream URL : http://search.cpan.org/dist/Devel-GlobalDestruction/
Summary : Provides function returning the equivalent of
Description :
Perl's global destruction is a little tricky to deal with WRT finalizers
because it's not ordered and objects can sometimes disappear.
Writing defensive destructors is hard and annoying, and usually if global
destruction is happening you only need the destructors that free up non
process local resources to actually execute.
For these constructors you can avoid the mess by simply bailing out if
global destruction is in effect.