How to Install and Uninstall kjumpingcube.x86_64 Package on Red Hat Enterprise Linux 8 (RHEL 8)
Last updated: November 27,2024
1. Install "kjumpingcube.x86_64" package
Learn how to install kjumpingcube.x86_64 on Red Hat Enterprise Linux 8 (RHEL 8)
$
sudo dnf update
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$
sudo dnf install
kjumpingcube.x86_64
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2. Uninstall "kjumpingcube.x86_64" package
This guide covers the steps necessary to uninstall kjumpingcube.x86_64 on Red Hat Enterprise Linux 8 (RHEL 8):
$
sudo dnf remove
kjumpingcube.x86_64
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$
sudo dnf autoremove
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3. Information about the kjumpingcube.x86_64 package on Red Hat Enterprise Linux 8 (RHEL 8)
Last metadata expiration check: 1:07:16 ago on Mon Feb 26 15:59:38 2024.
Available Packages
Name : kjumpingcube
Version : 22.04.1
Release : 1.el8
Architecture : x86_64
Size : 500 k
Source : kjumpingcube-22.04.1-1.el8.src.rpm
Repository : epel
Summary : Territory capture game
URL : https://invent.kde.org/games/kjumpingcube
License : GPLv2+ and GFDL
Description : KJumpingCube is a simple tactical game. You can play it against the computer
: or a friend. The playing area consists of squares containing points. When the
: game starts each square has only one point, and no owner. Players move by
: clicking on either a vacant square or one of their own squares, thus
: increasing the square’s point value by one. When a square’s value reaches
: a maximum, the excess points are distributed around the neighboring squares,
: taking over ownership of them. The winner is the player who ends up owning
: all the squares.
Available Packages
Name : kjumpingcube
Version : 22.04.1
Release : 1.el8
Architecture : x86_64
Size : 500 k
Source : kjumpingcube-22.04.1-1.el8.src.rpm
Repository : epel
Summary : Territory capture game
URL : https://invent.kde.org/games/kjumpingcube
License : GPLv2+ and GFDL
Description : KJumpingCube is a simple tactical game. You can play it against the computer
: or a friend. The playing area consists of squares containing points. When the
: game starts each square has only one point, and no owner. Players move by
: clicking on either a vacant square or one of their own squares, thus
: increasing the square’s point value by one. When a square’s value reaches
: a maximum, the excess points are distributed around the neighboring squares,
: taking over ownership of them. The winner is the player who ends up owning
: all the squares.