How to Install and Uninstall libplacebo.x86_64 Package on Red Hat Enterprise Linux 9 (RHEL 9)
Last updated: November 27,2024
1. Install "libplacebo.x86_64" package
Please follow the instructions below to install libplacebo.x86_64 on Red Hat Enterprise Linux 9 (RHEL 9)
$
sudo dnf update
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$
sudo dnf install
libplacebo.x86_64
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2. Uninstall "libplacebo.x86_64" package
Here is a brief guide to show you how to uninstall libplacebo.x86_64 on Red Hat Enterprise Linux 9 (RHEL 9):
$
sudo dnf remove
libplacebo.x86_64
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$
sudo dnf autoremove
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3. Information about the libplacebo.x86_64 package on Red Hat Enterprise Linux 9 (RHEL 9)
Last metadata expiration check: 1:40:58 ago on Mon Feb 26 07:04:30 2024.
Available Packages
Name : libplacebo
Version : 4.157.0
Release : 1.el9
Architecture : x86_64
Size : 1.1 M
Source : libplacebo-4.157.0-1.el9.src.rpm
Repository : epel
Summary : Reusable library for GPU-accelerated video/image rendering primitives
URL : https://github.com/haasn/libplacebo
License : LGPLv2+
Description : libplacebo is essentially the core rendering algorithms and ideas of
: mpv turned into a library. This grew out of an interest to accomplish
: the following goals:
:
: - Clean up mpv's internal API and make it reusable for other projects.
: - Provide a standard library of useful GPU-accelerated image processing
: primitives based on GLSL, so projects like VLC or Firefox can use them
: without incurring a heavy dependency on `libmpv`.
: - Rewrite core parts of mpv's GPU-accelerated video renderer on top of
: redesigned abstractions. (Basically, I wanted to eliminate code smell
: like `shader_cache.c` and totally redesign `gpu/video.c`)
Available Packages
Name : libplacebo
Version : 4.157.0
Release : 1.el9
Architecture : x86_64
Size : 1.1 M
Source : libplacebo-4.157.0-1.el9.src.rpm
Repository : epel
Summary : Reusable library for GPU-accelerated video/image rendering primitives
URL : https://github.com/haasn/libplacebo
License : LGPLv2+
Description : libplacebo is essentially the core rendering algorithms and ideas of
: mpv turned into a library. This grew out of an interest to accomplish
: the following goals:
:
: - Clean up mpv's internal API and make it reusable for other projects.
: - Provide a standard library of useful GPU-accelerated image processing
: primitives based on GLSL, so projects like VLC or Firefox can use them
: without incurring a heavy dependency on `libmpv`.
: - Rewrite core parts of mpv's GPU-accelerated video renderer on top of
: redesigned abstractions. (Basically, I wanted to eliminate code smell
: like `shader_cache.c` and totally redesign `gpu/video.c`)