How to Install and Uninstall fcl.x86_64 Package on Rocky Linux 8
Last updated: November 14,2024
1. Install "fcl.x86_64" package
This tutorial shows how to install fcl.x86_64 on Rocky Linux 8
$
sudo dnf update
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$
sudo dnf install
fcl.x86_64
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2. Uninstall "fcl.x86_64" package
Please follow the guidelines below to uninstall fcl.x86_64 on Rocky Linux 8:
$
sudo dnf remove
fcl.x86_64
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$
sudo dnf autoremove
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3. Information about the fcl.x86_64 package on Rocky Linux 8
Last metadata expiration check: 0:31:24 ago on Mon Sep 12 10:27:18 2022.
Available Packages
Name : fcl
Version : 0.6.1
Release : 5.el8
Architecture : x86_64
Size : 1.0 M
Source : fcl-0.6.1-5.el8.src.rpm
Repository : epel
Summary : Flexible Collision Library
URL : https://github.com/flexible-collision-library/fcl
License : BSD
Description : FCL is a library for performing three types of proximity queries on a pair
: of geometric models composed of triangles.
: * Collision detection: detecting whether the two models overlap, and
: optionally, all of the triangles that overlap.
: * Distance computation: computing the minimum distance between a pair
: of models, i.e., the distance between the closest pair of points.
: * Tolerance verification: determining whether two models are closer or
: farther than a tolerance distance.
: * Continuous collision detection: detecting whether the two moving models
: overlap during the movement, and optionally, the time of contact.
: * Contact information: for collision detection and continuous collision
: detection, the contact information (including contact normals and contact
: points) can be returned optionally.
Available Packages
Name : fcl
Version : 0.6.1
Release : 5.el8
Architecture : x86_64
Size : 1.0 M
Source : fcl-0.6.1-5.el8.src.rpm
Repository : epel
Summary : Flexible Collision Library
URL : https://github.com/flexible-collision-library/fcl
License : BSD
Description : FCL is a library for performing three types of proximity queries on a pair
: of geometric models composed of triangles.
: * Collision detection: detecting whether the two models overlap, and
: optionally, all of the triangles that overlap.
: * Distance computation: computing the minimum distance between a pair
: of models, i.e., the distance between the closest pair of points.
: * Tolerance verification: determining whether two models are closer or
: farther than a tolerance distance.
: * Continuous collision detection: detecting whether the two moving models
: overlap during the movement, and optionally, the time of contact.
: * Contact information: for collision detection and continuous collision
: detection, the contact information (including contact normals and contact
: points) can be returned optionally.