How to Install and Uninstall libcamp0.8 Package on Ubuntu 20.10 (Groovy Gorilla)

Last updated: May 15,2024

1. Install "libcamp0.8" package

Please follow the guidelines below to install libcamp0.8 on Ubuntu 20.10 (Groovy Gorilla)

$ sudo apt update $ sudo apt install libcamp0.8

2. Uninstall "libcamp0.8" package

Please follow the guidance below to uninstall libcamp0.8 on Ubuntu 20.10 (Groovy Gorilla):

$ sudo apt remove libcamp0.8 $ sudo apt autoclean && sudo apt autoremove

3. Information about the libcamp0.8 package on Ubuntu 20.10 (Groovy Gorilla)

Package: libcamp0.8
Architecture: amd64
Version: 0.8.4-1build1
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: camp
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Med Packaging Team
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 338
Provides: libcamp0.7
Depends: libc6 (>= 2.14), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2)
Conflicts: libcamp0.7
Replaces: libcamp0.7
Filename: pool/universe/c/camp/libcamp0.8_0.8.4-1build1_amd64.deb
Size: 73448
MD5sum: 1c71f911ca40110fd0ab431ff820361e
SHA1: 15f9b73cf710505b2364fdb7df7acea3f07d030e
SHA256: 2d77f516a7d9f013eb18e614883c73393dda81c42083cd75f31418ca9976f8d3
SHA512: 14fe7d9072ee7f555e3ad2181edb6cef6604a8db836d74fabd291e5134c606ffd151177374c7d3afb03639a5c65b46c14bc9f79d942c497c27751ada0d71fa67
Homepage: https://github.com/IRCAD-IHU/camp
Description-en: C++ multi-purpose reflection library
CAMP is a multi-purpose reflection library developed by Technogerma Systems
France (http://www.tegesoft.com).
It provides an abstraction for most of the high-level concepts of C++
- Classes
- Enumerations
- Properties
- Functions
- Objects
- Variables
By wrapping all these concepts into abstract structures, CAMP provides an
extra layer of flexibility to programs, and allow them to fully expose their
data structures at runtime.
Many applications can take advantage of CAMP, in order to automate tasks which
would otherwise require a huge amount of work. For example, CAMP can be used
to expose and edit objects' attributes into a graphical user interface. It can
also be used to do automatic binding of C++ classes to script languages such as
Python or Lua.
Another possible application would be the serialization of objects to XML, text
or binary formats. Or you can even combine all these examples to provide a
powerful and consistent interface for manipulating your objects outside C++
code.
Description-md5: 7479122a1e86ca39cc856540cb9a0c4b