How to Install and Uninstall liberis-1.3-dev Package on Ubuntu 20.10 (Groovy Gorilla)

Last updated: May 17,2024

1. Install "liberis-1.3-dev" package

Please follow the instructions below to install liberis-1.3-dev on Ubuntu 20.10 (Groovy Gorilla)

$ sudo apt update $ sudo apt install liberis-1.3-dev

2. Uninstall "liberis-1.3-dev" package

Here is a brief guide to show you how to uninstall liberis-1.3-dev on Ubuntu 20.10 (Groovy Gorilla):

$ sudo apt remove liberis-1.3-dev $ sudo apt autoclean && sudo apt autoremove

3. Information about the liberis-1.3-dev package on Ubuntu 20.10 (Groovy Gorilla)

Package: liberis-1.3-dev
Architecture: amd64
Version: 1.3.23-7ubuntu3
Multi-Arch: same
Priority: optional
Section: universe/libdevel
Source: eris
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Games Team
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 204
Depends: libatlas-cpp-0.6-dev (>= 0.6.3), liberis-1.3-21 (= 1.3.23-7ubuntu3), libglib2.0-dev, libsigc++-2.0-dev, libskstream-0.3-dev (>= 0.3.9), libwfmath-1.0-dev
Filename: pool/universe/e/eris/liberis-1.3-dev_1.3.23-7ubuntu3_amd64.deb
Size: 42648
MD5sum: 79dd7b3d14c5b6803171584df7426ad5
SHA1: 866f17567d4f8567d829d0fc5e928120d696d70f
SHA256: b05d1177a23123a64fa07f66dae31df25459dd0985149c92a961a4f4df09ccd3
SHA512: 16f60f3a0b0096733f6e2c8a2af1980192443cc9f4fcc2581196f636cf4091732e57d25a75e2715c14b3be6a8388ee1461bbb550db0a679bd8224976952943db
Homepage: https://www.worldforge.org/
Description-en: WorldForge client entity library - development files
Eris is designed to simplify client development (and avoid repeating the
same work several times), by providing a common system to deal with the
back end tasks. Notably, Eris encapsulates most of the work in getting
Atlas entities available on your client, logging into a server, and
managing updates from the server. Thus it can be considered as a session
layer above Atlas, providing persistent (for the session) objects as
opposed to Atlas ones (which are transient). It handles the client-side
implementation of the meta-server protocol, and querying game servers;
out-of-game (OOG) operations (via the Lobby and Rooms), and most
important in-game (IG) operations such as entity creation, movement and
updates.
.
Eris provides a generic 'Entity' class, which you are free to sub-class
and provide to the system (by registering a factory with the World);
thus you are free to create different classes to handle characters,
walls, vehicles, etc as your client dictates. An alternative approach is
to simply create peer classes, and connect them to Eris via
callbacks. Eris makes extensive use of libSigC++, which must be
correctly installed and functioning on your system. Familiarity with
signal/slot programming concepts is essential for using Eris; the
libSigC++ home-page has some examples. Gtk+ or QT signal systems also
provide a good introduction.
.
This package contains the development files for compiling software
depending on Eris.
Description-md5: 549d7ba761f0b7b34ae409ce458cba99