How to Install and Uninstall libgamemodeauto-dev Package on Ubuntu 20.10 (Groovy Gorilla)
Last updated: December 24,2024
1. Install "libgamemodeauto-dev" package
In this section, we are going to explain the necessary steps to install libgamemodeauto-dev on Ubuntu 20.10 (Groovy Gorilla)
$
sudo apt update
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$
sudo apt install
libgamemodeauto-dev
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2. Uninstall "libgamemodeauto-dev" package
Please follow the guidelines below to uninstall libgamemodeauto-dev on Ubuntu 20.10 (Groovy Gorilla):
$
sudo apt remove
libgamemodeauto-dev
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libgamemodeauto-dev package on Ubuntu 20.10 (Groovy Gorilla)
Package: libgamemodeauto-dev
Architecture: amd64
Version: 1.5.1-0ubuntu6
Multi-Arch: same
Priority: optional
Section: libdevel
Source: gamemode
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Jonathan Carter
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 16
Depends: libgamemodeauto0 (= 1.5.1-0ubuntu6), libgamemode-dev
Breaks: libgamemodeauto0-dev
Replaces: libgamemodeauto0-dev
Filename: pool/main/g/gamemode/libgamemodeauto-dev_1.5.1-0ubuntu6_amd64.deb
Size: 2872
MD5sum: 0bcde7fadef0c0fed64ac9f0af86673d
SHA1: a20895b0276cee8da0fc39bbbe3318abc427ee63
SHA256: fdc444b74bb0ce75d55bc45a1dda5e9d7b6969ba0f73ebe606a18ea01c9a3116
SHA512: 18c27fe8fc433d40d6e38b0dd7be7df90ec0fe553d5d188a0c2d8d2613c89c70da1d7238bb1c8cd25802c99a62e8dccc9528022945a2c44d65f51bac4a44a7d7
Homepage: https://github.com/FeralInteractive/gamemode
Description-en: Automatically optimise system performance on demand (dev files)
GameMode is a daemon/lib combo for Linux that allows games to request a set
of optimisations be temporarily applied to the host OS.
.
The design has a clear-cut abstraction between the host daemon and library
(gamemoded and libgamemode), and the client loaders (libgamemodeauto and
gamemode_client.h) that allows for safe use without worrying about whether
the daemon is installed or running. This design also means that while the
host library currently relies on systemd for exchanging messages with the
daemon, it's entirely possible to implement other internals that still work
with the same clients.
.
GameMode was designed primarily as a stop-gap solution to problems with
the Intel and AMD CPU powersave or ondemand governors, but is intended to
be expanded beyond just CPU governor states, as there are a wealth of
automation tasks one might want to apply.
.
This package provides the libgamemodeauto library development files.
Description-md5: 16b4141674fa74583cdab7206510a730
Architecture: amd64
Version: 1.5.1-0ubuntu6
Multi-Arch: same
Priority: optional
Section: libdevel
Source: gamemode
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Jonathan Carter
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 16
Depends: libgamemodeauto0 (= 1.5.1-0ubuntu6), libgamemode-dev
Breaks: libgamemodeauto0-dev
Replaces: libgamemodeauto0-dev
Filename: pool/main/g/gamemode/libgamemodeauto-dev_1.5.1-0ubuntu6_amd64.deb
Size: 2872
MD5sum: 0bcde7fadef0c0fed64ac9f0af86673d
SHA1: a20895b0276cee8da0fc39bbbe3318abc427ee63
SHA256: fdc444b74bb0ce75d55bc45a1dda5e9d7b6969ba0f73ebe606a18ea01c9a3116
SHA512: 18c27fe8fc433d40d6e38b0dd7be7df90ec0fe553d5d188a0c2d8d2613c89c70da1d7238bb1c8cd25802c99a62e8dccc9528022945a2c44d65f51bac4a44a7d7
Homepage: https://github.com/FeralInteractive/gamemode
Description-en: Automatically optimise system performance on demand (dev files)
GameMode is a daemon/lib combo for Linux that allows games to request a set
of optimisations be temporarily applied to the host OS.
.
The design has a clear-cut abstraction between the host daemon and library
(gamemoded and libgamemode), and the client loaders (libgamemodeauto and
gamemode_client.h) that allows for safe use without worrying about whether
the daemon is installed or running. This design also means that while the
host library currently relies on systemd for exchanging messages with the
daemon, it's entirely possible to implement other internals that still work
with the same clients.
.
GameMode was designed primarily as a stop-gap solution to problems with
the Intel and AMD CPU powersave or ondemand governors, but is intended to
be expanded beyond just CPU governor states, as there are a wealth of
automation tasks one might want to apply.
.
This package provides the libgamemodeauto library development files.
Description-md5: 16b4141674fa74583cdab7206510a730