How to Install and Uninstall zdbsp Package on Ubuntu 20.10 (Groovy Gorilla)
Last updated: November 07,2024
1. Install "zdbsp" package
This is a short guide on how to install zdbsp on Ubuntu 20.10 (Groovy Gorilla)
$
sudo apt update
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$
sudo apt install
zdbsp
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2. Uninstall "zdbsp" package
This guide let you learn how to uninstall zdbsp on Ubuntu 20.10 (Groovy Gorilla):
$
sudo apt remove
zdbsp
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the zdbsp package on Ubuntu 20.10 (Groovy Gorilla)
Package: zdbsp
Architecture: amd64
Version: 1.19+20181027+dfsg.1-2build1
Priority: optional
Section: universe/utils
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Jonathan Dowland
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 148
Provides: doom-node-builder
Depends: libc6 (>= 2.14), libgcc-s1 (>= 3.0), libstdc++6 (>= 5), zlib1g (>= 1:1.1.4)
Filename: pool/universe/z/zdbsp/zdbsp_1.19+20181027+dfsg.1-2build1_amd64.deb
Size: 54756
MD5sum: aaa1b573751a481b298f6074c6fe53d4
SHA1: 25080286e1673d994a61ece3bd53ffcfb6eaed35
SHA256: 817f2d1a95be8c6d9affe74b94cdc47bf459280d95873b9affd6def2bc118a05
SHA512: 8943132968d007a721ea2057c65649404e211ea22cbc9ac9f2bebb26188d71eeec894840ebb3e10de06a165d50b3f596ac0102873bc360be41ed3d330046cb9f
Homepage: https://github.com/rheit/zdbsp
Description-en: node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Description-md5: 65e4a68ef66fc687c8d5635a472e81c4
Architecture: amd64
Version: 1.19+20181027+dfsg.1-2build1
Priority: optional
Section: universe/utils
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Jonathan Dowland
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 148
Provides: doom-node-builder
Depends: libc6 (>= 2.14), libgcc-s1 (>= 3.0), libstdc++6 (>= 5), zlib1g (>= 1:1.1.4)
Filename: pool/universe/z/zdbsp/zdbsp_1.19+20181027+dfsg.1-2build1_amd64.deb
Size: 54756
MD5sum: aaa1b573751a481b298f6074c6fe53d4
SHA1: 25080286e1673d994a61ece3bd53ffcfb6eaed35
SHA256: 817f2d1a95be8c6d9affe74b94cdc47bf459280d95873b9affd6def2bc118a05
SHA512: 8943132968d007a721ea2057c65649404e211ea22cbc9ac9f2bebb26188d71eeec894840ebb3e10de06a165d50b3f596ac0102873bc360be41ed3d330046cb9f
Homepage: https://github.com/rheit/zdbsp
Description-en: node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Description-md5: 65e4a68ef66fc687c8d5635a472e81c4