How to Install and Uninstall libmercator-0.3-4 Package on Ubuntu 21.04 (Hirsute Hippo)

Last updated: May 19,2024

1. Install "libmercator-0.3-4" package

Please follow the instructions below to install libmercator-0.3-4 on Ubuntu 21.04 (Hirsute Hippo)

$ sudo apt update $ sudo apt install libmercator-0.3-4

2. Uninstall "libmercator-0.3-4" package

This guide let you learn how to uninstall libmercator-0.3-4 on Ubuntu 21.04 (Hirsute Hippo):

$ sudo apt remove libmercator-0.3-4 $ sudo apt autoclean && sudo apt autoremove

3. Information about the libmercator-0.3-4 package on Ubuntu 21.04 (Hirsute Hippo)

Package: libmercator-0.3-4
Architecture: amd64
Version: 0.3.3-6
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: mercator
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Games Team
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 200
Depends: libc6 (>= 2.27), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2), libwfmath-1.0-1v5 (>= 1.0.2+dfsg1)
Filename: pool/universe/m/mercator/libmercator-0.3-4_0.3.3-6_amd64.deb
Size: 54264
MD5sum: 6c48bbafb58b5175db3649038a90845f
SHA1: ce4138517ca01c09ce61280d1c9dae5dd676a0c1
SHA256: 18bb959dc812e63dabda5c43afc4ac8c60920c5bc593341a7e319c89d5c57244
SHA512: 24310bc22c41c8f37d79823cea5b7b2dd72432fe3d6c890a5af397bd16305826123797ad34b0d5abc96123c32c293dd64844111bbcf99b4d5716f11c8707978e
Homepage: https://www.worldforge.org/
Description-en: WorldForge terrain library
Mercator is primarily aimed at terrain for multiplayer online games and
forms one of the WorldForge core libraries.
It is intended to be used as a terrain library on the client, while a
subset of features are useful on the server.
.
Mercator is designed in such a way that individual tiles can be
generated on-the-fly from a very small source data set. Each tile uses
a fast deterministic random number generation to ensure that identical
results are produced "anytime, anywhere". This enables transmission of
terrain across low bandwidth links as part of the standard data stream,
or server side collision detection with the same terrain that the
player sees.
.
The use of tiles means that there is inherently a large degree of gross
control of the shape of the terrain. Finer control is implemented by
allowing geometric modifications - for example, a polygonal area might
be flattened, or a crater could be applied.
Description-md5: 733e257d30ef8a489f0865da3fc7094c