How to Install and Uninstall libglm-dev Package on Ubuntu 16.04 LTS (Xenial Xerus)
Last updated: December 25,2024
1. Install "libglm-dev" package
Please follow the steps below to install libglm-dev on Ubuntu 16.04 LTS (Xenial Xerus)
$
sudo apt update
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$
sudo apt install
libglm-dev
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2. Uninstall "libglm-dev" package
This guide let you learn how to uninstall libglm-dev on Ubuntu 16.04 LTS (Xenial Xerus):
$
sudo apt remove
libglm-dev
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libglm-dev package on Ubuntu 16.04 LTS (Xenial Xerus)
Package: libglm-dev
Priority: extra
Section: libdevel
Installed-Size: 2196
Maintainer: Ubuntu Developers
Original-Maintainer: Guus Sliepen
Architecture: all
Source: glm
Version: 0.9.7.2-1
Filename: pool/main/g/glm/libglm-dev_0.9.7.2-1_all.deb
Size: 157340
MD5sum: 3eb161f9cde06db7daaabb46ed309b1c
SHA1: afb287f3006999d9f6ec39b16f055cfca24d83e8
SHA256: a7865a10fe8d830474a80f43918bfd2be2f520f92e24f95494271b32119f4e92
Description-en: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL, so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
.
This project isn't limited to GLSL features. An extension system, based on the
GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, half-based types, random numbers, et cetera.
.
This library works perfectly together with OpenGL but it also ensures
interoperability with other third party libraries and SDKs. It is a good
candidate for software rendering (such as raytracing, rasterisation), image
processing, physic simulations and any context that requires a simple and
convenient mathematics library.
Description-md5: 8481f3d0f0d4f49f42598ace739888b7
Multi-Arch: foreign
Homepage: http://glm.g-truc.net/
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Origin: Ubuntu
Supported: 9m
Priority: extra
Section: libdevel
Installed-Size: 2196
Maintainer: Ubuntu Developers
Original-Maintainer: Guus Sliepen
Architecture: all
Source: glm
Version: 0.9.7.2-1
Filename: pool/main/g/glm/libglm-dev_0.9.7.2-1_all.deb
Size: 157340
MD5sum: 3eb161f9cde06db7daaabb46ed309b1c
SHA1: afb287f3006999d9f6ec39b16f055cfca24d83e8
SHA256: a7865a10fe8d830474a80f43918bfd2be2f520f92e24f95494271b32119f4e92
Description-en: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL, so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
.
This project isn't limited to GLSL features. An extension system, based on the
GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, half-based types, random numbers, et cetera.
.
This library works perfectly together with OpenGL but it also ensures
interoperability with other third party libraries and SDKs. It is a good
candidate for software rendering (such as raytracing, rasterisation), image
processing, physic simulations and any context that requires a simple and
convenient mathematics library.
Description-md5: 8481f3d0f0d4f49f42598ace739888b7
Multi-Arch: foreign
Homepage: http://glm.g-truc.net/
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Origin: Ubuntu
Supported: 9m