mingw-w64-bullet on AUR (Arch User Repository)

Last updated: January 12,2025

1. Install "mingw-w64-bullet" effortlessly via AUR with the help of a helper(YAY)

a. Install YAY (https://github.com/Jguer/yay)

$ sudo pacman -S --needed git base-devel && git clone https://aur.archlinux.org/yay.git && cd yay && makepkg -si

b. Install mingw-w64-bullet on Arch using YAY

$ yay -S mingw-w64-bullet

* (Optional) Uninstall mingw-w64-bullet on Arch using YAY

$ yay -Rns mingw-w64-bullet

2. Manually Install "mingw-w64-bullet" via AUR

a. Ensure you have the base development tools and git installed with:

$ sudo pacman -S --needed base-devel git

b. Clone mingw-w64-bullet's git locally

$ git clone https://aur.archlinux.org/mingw-w64-bullet.git ~/mingw-w64-bullet

c. Go to ~/mingw-w64-bullet folder and install it

$ cd ~/mingw-w64-bullet $ makepkg -si

3. Information about the mingw-w64-bullet package on Arch User Repository (AUR)

ID: 1236469
Name: mingw-w64-bullet
PackageBaseID: 61507
PackageBase: mingw-w64-bullet
Version: 3.25-1
Description: A 3D Collision Detection and Rigid Body Dynamics Library for games and animation (mingw-w64)
URL: http://www.bulletphysics.com/Bullet/
NumVotes: 5
Popularity: 1.0E-6
OutOfDate:
Maintainer: Denzy7
Submitter: naelstrof
FirstSubmitted: 1344228538
LastModified: 1680612214
URLPath: /cgit/aur.git/snapshot/mingw-w64-bullet.tar.gz