How to Install and Uninstall ruby-eventmachine Package on Kali Linux
Last updated: January 23,2025
1. Install "ruby-eventmachine" package
Please follow the steps below to install ruby-eventmachine on Kali Linux
$
sudo apt update
Copied
$
sudo apt install
ruby-eventmachine
Copied
2. Uninstall "ruby-eventmachine" package
Please follow the guidelines below to uninstall ruby-eventmachine on Kali Linux:
$
sudo apt remove
ruby-eventmachine
Copied
$
sudo apt autoclean && sudo apt autoremove
Copied
3. Information about the ruby-eventmachine package on Kali Linux
Package: ruby-eventmachine
Version: 1.3~pre20220315-df4ab006-3
Installed-Size: 628
Maintainer: Debian Ruby Team
Architecture: amd64
Depends: libc6 (>= 2.33), libgcc-s1 (>= 3.0), libssl3 (>= 3.0.0), libstdc++6 (>= 11), libruby3.1 (>= 3.1.2), libruby (>= 1:3.1~0), libruby (<< 1:3.2~)
Breaks: ruby-diaspora-vine (<< 0.2.0.develop.4-3~)
Size: 152836
SHA256: 205a447b892ed99c64f00e8cab0e7b3ad67b12df99bfe42df1c1c51d86b97827
SHA1: 16c0e87826f8b7b871c7fa46c49a4316356ba3f3
MD5sum: e9482450be5e4d4957f51cd631e8d900
Description: Ruby/EventMachine library
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.
Description-md5:
Multi-Arch: same
Homepage: https://github.com/eventmachine/eventmachine
Section: ruby
Priority: optional
Filename: pool/main/r/ruby-eventmachine/ruby-eventmachine_1.3~pre20220315-df4ab006-3_amd64.deb
Version: 1.3~pre20220315-df4ab006-3
Installed-Size: 628
Maintainer: Debian Ruby Team
Architecture: amd64
Depends: libc6 (>= 2.33), libgcc-s1 (>= 3.0), libssl3 (>= 3.0.0), libstdc++6 (>= 11), libruby3.1 (>= 3.1.2), libruby (>= 1:3.1~0), libruby (<< 1:3.2~)
Breaks: ruby-diaspora-vine (<< 0.2.0.develop.4-3~)
Size: 152836
SHA256: 205a447b892ed99c64f00e8cab0e7b3ad67b12df99bfe42df1c1c51d86b97827
SHA1: 16c0e87826f8b7b871c7fa46c49a4316356ba3f3
MD5sum: e9482450be5e4d4957f51cd631e8d900
Description: Ruby/EventMachine library
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.
Description-md5:
Multi-Arch: same
Homepage: https://github.com/eventmachine/eventmachine
Section: ruby
Priority: optional
Filename: pool/main/r/ruby-eventmachine/ruby-eventmachine_1.3~pre20220315-df4ab006-3_amd64.deb