How to Install and Uninstall libdart-collision-bullet6 Package on Ubuntu 22.04 LTS (Jammy Jellyfish)
Last updated: March 03,2025
Deprecated! Installation of this package may no longer be supported.
Notice
You can also install and uninstall the libdart-collision-bullet6 on the following distributions in the same way, as they are all based on the Ubuntu system
- Kubuntu 22.04 LTS
- Lubuntu 22.04 LTS
- Xubuntu 22.04 LTS
- Ubuntu MATE 22.04 LTS
- Ubuntu Studio 22.04 LTS
- Pop!_OS 22.04 LTS
- Zorin OS 16 / Zorin OS 17
- Ubuntu Budgie 22.04
1. Install "libdart-collision-bullet6" package
This guide let you learn how to install libdart-collision-bullet6 on Ubuntu 22.04 LTS (Jammy Jellyfish)
$
sudo apt update
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$
sudo apt install
libdart-collision-bullet6
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2. Uninstall "libdart-collision-bullet6" package
Please follow the guidance below to uninstall libdart-collision-bullet6 on Ubuntu 22.04 LTS (Jammy Jellyfish):
$
sudo apt remove
libdart-collision-bullet6
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libdart-collision-bullet6 package on Ubuntu 22.04 LTS (Jammy Jellyfish)
Package: libdart-collision-bullet6
Architecture: amd64
Version: 6.9.5-4build1
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 124
Depends: libbullet3.06 (>= 3.06+dfsg), libc6 (>= 2.32), libdart6 (>= 6.9.5), libgcc-s1 (>= 3.3.1), libstdc++6 (>= 11)
Breaks: libdart6-collision-bullet (<< 6.9.5-1)
Replaces: libdart6-collision-bullet (<< 6.9.5-1)
Filename: pool/universe/d/dart/libdart-collision-bullet6_6.9.5-4build1_amd64.deb
Size: 40664
MD5sum: 2964e0c407703822fb3b95bb98500b23
SHA1: 17e09f8090b714b81167b700570d13118f5e2e4f
SHA256: aecaf14d13eccc3f5a5f0e05eb9c2046c1a3d1f8a4e2cc305c0a313450b88713
SHA512: e076aad7660c7bb8357d220003ad468fa031b11ca813f88c3903fe4f930c9bbab9b143f41272f557a109006bf0056a4162abe5b64f5312735c80ff29ff4eadd1
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - Bullet Collision Library
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
This package contains the collision library with Bullet backend.
Description-md5: 7e00c9fc8e2cabb1d8726d4f240d67e2
Architecture: amd64
Version: 6.9.5-4build1
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 124
Depends: libbullet3.06 (>= 3.06+dfsg), libc6 (>= 2.32), libdart6 (>= 6.9.5), libgcc-s1 (>= 3.3.1), libstdc++6 (>= 11)
Breaks: libdart6-collision-bullet (<< 6.9.5-1)
Replaces: libdart6-collision-bullet (<< 6.9.5-1)
Filename: pool/universe/d/dart/libdart-collision-bullet6_6.9.5-4build1_amd64.deb
Size: 40664
MD5sum: 2964e0c407703822fb3b95bb98500b23
SHA1: 17e09f8090b714b81167b700570d13118f5e2e4f
SHA256: aecaf14d13eccc3f5a5f0e05eb9c2046c1a3d1f8a4e2cc305c0a313450b88713
SHA512: e076aad7660c7bb8357d220003ad468fa031b11ca813f88c3903fe4f930c9bbab9b143f41272f557a109006bf0056a4162abe5b64f5312735c80ff29ff4eadd1
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - Bullet Collision Library
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
This package contains the collision library with Bullet backend.
Description-md5: 7e00c9fc8e2cabb1d8726d4f240d67e2