How to Install and Uninstall libdart-collision-bullet6 Package on Ubuntu 21.04 (Hirsute Hippo)

Last updated: May 19,2024

1. Install "libdart-collision-bullet6" package

Please follow the instructions below to install libdart-collision-bullet6 on Ubuntu 21.04 (Hirsute Hippo)

$ sudo apt update $ sudo apt install libdart-collision-bullet6

2. Uninstall "libdart-collision-bullet6" package

This is a short guide on how to uninstall libdart-collision-bullet6 on Ubuntu 21.04 (Hirsute Hippo):

$ sudo apt remove libdart-collision-bullet6 $ sudo apt autoclean && sudo apt autoremove

3. Information about the libdart-collision-bullet6 package on Ubuntu 21.04 (Hirsute Hippo)

Package: libdart-collision-bullet6
Architecture: amd64
Version: 6.9.5-3
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 148
Depends: libbullet3.06 (>= 3.06+dfsg), libc6 (>= 2.14), libdart6 (>= 6.9.5), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2)
Breaks: libdart6-collision-bullet (<< 6.9.5-1)
Replaces: libdart6-collision-bullet (<< 6.9.5-1)
Filename: pool/universe/d/dart/libdart-collision-bullet6_6.9.5-3_amd64.deb
Size: 41824
MD5sum: 2e506ac730d8fc933a3657b266bf310c
SHA1: 597fa2054cc3cdc77712aa4222e7c85f88635c77
SHA256: ebda5aea1c3d0f845447a572a67a8415719c31c4675f6b043f05dd16c24a7ef1
SHA512: 5d04fdaa0136764411a45bd07312a462fa16c72b11544cb0ce7ea0be247567fc38d7bf989433c07cb486ae2a76ee83e9cebff5b919da6d5d5ff605f323799376
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - Bullet Collision Library
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
This package contains the collision library with Bullet backend.
Description-md5: 7e00c9fc8e2cabb1d8726d4f240d67e2