How to Install and Uninstall libdart-collision-bullet-dev Package on Kali Linux

Last updated: May 05,2024

1. Install "libdart-collision-bullet-dev" package

In this section, we are going to explain the necessary steps to install libdart-collision-bullet-dev on Kali Linux

$ sudo apt update $ sudo apt install libdart-collision-bullet-dev

2. Uninstall "libdart-collision-bullet-dev" package

Here is a brief guide to show you how to uninstall libdart-collision-bullet-dev on Kali Linux:

$ sudo apt remove libdart-collision-bullet-dev $ sudo apt autoclean && sudo apt autoremove

3. Information about the libdart-collision-bullet-dev package on Kali Linux

Package: libdart-collision-bullet-dev
Source: dart (6.12.1+dfsg4-13)
Version: 6.12.1+dfsg4-13+b4
Installed-Size: 77
Maintainer: Debian Science Maintainers
Architecture: amd64
Depends: libdart-dev, libdart-collision-bullet6.12 (= 6.12.1+dfsg4-13+b4), libbullet-dev
Size: 28800
SHA256: 440b8628b9438402deea699a916739b4f7d82b606cabd1e1a05e5680546250d8
SHA1: 715258b150f2e464efe3c33614fdc97de1bb6dc6
MD5sum: 7c06926264f9425a1658a9cd8e6387b7
Description: Kinematics Dynamics and Optimization Library - Bullet Collision Dev
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
Description-md5:
Homepage: http://dartsim.github.io/
Tag: devel::library, role::devel-lib
Section: libdevel
Priority: optional
Filename: pool/main/d/dart/libdart-collision-bullet-dev_6.12.1+dfsg4-13+b4_amd64.deb