How to Install and Uninstall libdart-collision-bullet-dev Package on Ubuntu 21.04 (Hirsute Hippo)

Last updated: December 24,2024

1. Install "libdart-collision-bullet-dev" package

Here is a brief guide to show you how to install libdart-collision-bullet-dev on Ubuntu 21.04 (Hirsute Hippo)

$ sudo apt update $ sudo apt install libdart-collision-bullet-dev

2. Uninstall "libdart-collision-bullet-dev" package

Please follow the step by step instructions below to uninstall libdart-collision-bullet-dev on Ubuntu 21.04 (Hirsute Hippo):

$ sudo apt remove libdart-collision-bullet-dev $ sudo apt autoclean && sudo apt autoremove

3. Information about the libdart-collision-bullet-dev package on Ubuntu 21.04 (Hirsute Hippo)

Package: libdart-collision-bullet-dev
Architecture: amd64
Version: 6.9.5-3
Priority: optional
Section: universe/libdevel
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 55
Depends: libdart-dev, libdart-collision-bullet6 (= 6.9.5-3), libbullet-dev
Filename: pool/universe/d/dart/libdart-collision-bullet-dev_6.9.5-3_amd64.deb
Size: 9400
MD5sum: e8322c7ed9f4e578268e72eb351ac2bd
SHA1: ad9882a744e9cee51b9d756611d972b47de19ea2
SHA256: b860aea2edc2e5f0146aecb5df55c53151369f495d002f0a2c9f485f3bde0e5c
SHA512: 30bdd9eb7c4a4703a1a58783e3763a5dc229ab2308006cced0629f9e35355ccd004f902f9ebd78ad41a0370749ce522cf73e295fcba4fd9383ae84f01e9d83bf
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - Bullet Collision Dev
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
Description-md5: a006fe20b0c4a528faa096d1000ce3c3