How to Install and Uninstall liberis-1.3-21 Package on Ubuntu 20.10 (Groovy Gorilla)

Last updated: May 14,2024

1. Install "liberis-1.3-21" package

Please follow the step by step instructions below to install liberis-1.3-21 on Ubuntu 20.10 (Groovy Gorilla)

$ sudo apt update $ sudo apt install liberis-1.3-21

2. Uninstall "liberis-1.3-21" package

This tutorial shows how to uninstall liberis-1.3-21 on Ubuntu 20.10 (Groovy Gorilla):

$ sudo apt remove liberis-1.3-21 $ sudo apt autoclean && sudo apt autoremove

3. Information about the liberis-1.3-21 package on Ubuntu 20.10 (Groovy Gorilla)

Package: liberis-1.3-21
Architecture: amd64
Version: 1.3.23-7ubuntu3
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: eris
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Games Team
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 851
Depends: libatlas-cpp-0.6-3 (>= 0.6.3), libc6 (>= 2.15), libgcc-s1 (>= 3.0), libmercator-0.3-4 (>= 0.3.0), libsigc++-2.0-0v5 (>= 2.8.0), libskstream-0.3-7v5 (>= 0.3.9), libstdc++6 (>= 9), libwfmath-1.0-1v5 (>= 0.3.11)
Filename: pool/universe/e/eris/liberis-1.3-21_1.3.23-7ubuntu3_amd64.deb
Size: 225208
MD5sum: 7eec07a51bc1969709fb98263b9eef34
SHA1: 66d03aef8be548a0b19c0584764cec6157e115b9
SHA256: bf5e710a9401f66c970f4ab7485ddbaafebf96d7978337837d1a35c9a67d7a3c
SHA512: 254c249dc73394653e6b6af05d7b4b26f794e72489ed7ec0775d6eda44d7e17aa7bec7e2d8abed357a0a86149d2eacda812e8b809e240c8e9d630b5e8dbd8857
Homepage: https://www.worldforge.org/
Description-en: WorldForge client entity library
Eris is designed to simplify client development (and avoid repeating the
same work several times), by providing a common system to deal with the
back end tasks. Notably, Eris encapsulates most of the work in getting
Atlas entities available on your client, logging into a server, and
managing updates from the server. Thus it can be considered as a session
layer above Atlas, providing persistent (for the session) objects as
opposed to Atlas ones (which are transient). It handles the client-side
implementation of the meta-server protocol, and querying game servers;
out-of-game (OOG) operations (via the Lobby and Rooms), and most
important in-game (IG) operations such as entity creation, movement and
updates.
.
Eris provides a generic 'Entity' class, which you are free to sub-class
and provide to the system (by registering a factory with the World);
thus you are free to create different classes to handle characters,
walls, vehicles, etc as your client dictates. An alternative approach is
to simply create peer classes, and connect them to Eris via
callbacks. Eris makes extensive use of libSigC++, which must be
correctly installed and functioning on your system. Familiarity with
signal/slot programming concepts is essential for using Eris; the
libSigC++ home-page has some examples. Gtk+ or QT signal systems also
provide a good introduction.
Description-md5: 6bd165b0fccd944e205265da3c26ee77