How to Install and Uninstall liberis-doc Package on Ubuntu 20.10 (Groovy Gorilla)

Last updated: May 19,2024

1. Install "liberis-doc" package

In this section, we are going to explain the necessary steps to install liberis-doc on Ubuntu 20.10 (Groovy Gorilla)

$ sudo apt update $ sudo apt install liberis-doc

2. Uninstall "liberis-doc" package

Please follow the steps below to uninstall liberis-doc on Ubuntu 20.10 (Groovy Gorilla):

$ sudo apt remove liberis-doc $ sudo apt autoclean && sudo apt autoremove

3. Information about the liberis-doc package on Ubuntu 20.10 (Groovy Gorilla)

Package: liberis-doc
Architecture: all
Version: 1.3.23-7ubuntu3
Multi-Arch: foreign
Priority: optional
Section: universe/doc
Source: eris
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Games Team
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 3272
Suggests: liberis-1.3-dev
Filename: pool/universe/e/eris/liberis-doc_1.3.23-7ubuntu3_all.deb
Size: 271456
MD5sum: 89c6a923c355f6818cd976cb4bd589b9
SHA1: 91851d0dd107b1c06f5c635b8804e53bf054cb8d
SHA256: cd7d0c8d6eacee58c9722fc7daf35aa2f835d0a2e5f8053eba204dc31ee9a8f2
SHA512: 6b500c6a06a743d4cc63e409cd83f21a420c46ade60540f3d9979cc09cec55d23f9e55d131a5c12e4e1fc87bc9ed3bc81bc3e5a5f817a6b1194df6d88dfbff9c
Homepage: https://www.worldforge.org/
Description-en: WorldForge client entity library - API documentation
Eris is designed to simplify client development (and avoid repeating the
same work several times), by providing a common system to deal with the
back end tasks. Notably, Eris encapsulates most of the work in getting
Atlas entities available on your client, logging into a server, and
managing updates from the server. Thus it can be considered as a session
layer above Atlas, providing persistent (for the session) objects as
opposed to Atlas ones (which are transient). It handles the client-side
implementation of the meta-server protocol, and querying game servers;
out-of-game (OOG) operations (via the Lobby and Rooms), and most
important in-game (IG) operations such as entity creation, movement and
updates.
.
Eris provides a generic 'Entity' class, which you are free to sub-class
and provide to the system (by registering a factory with the World);
thus you are free to create different classes to handle characters,
walls, vehicles, etc as your client dictates. An alternative approach is
to simply create peer classes, and connect them to Eris via
callbacks. Eris makes extensive use of libSigC++, which must be
correctly installed and functioning on your system. Familiarity with
signal/slot programming concepts is essential for using Eris; the
libSigC++ home-page has some examples. Gtk+ or QT signal systems also
provide a good introduction.
.
This package contains the API documentation in HTML format.
Description-md5: d667fccae37ac30b0cf3805120b77eac